Game Boy Coding Adventure

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A01=Maximilien Dagois
algorithm
algorithms
assembly
assembly language
Author_Maximilien Dagois
Category=UM
Category=UMK
clean code
code
coding
coding for beginners
computer
computer books
computer programming
computer programming books
computers
cozy book
cozy reading
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eq_computing
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eq_nobargain
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fun gifts
fun gifts for adults
Game Boy
Game Boy Advance
Game Boy Color
Game Boy Light
Game Boy Pocket
game design
game development
game programming
gamer gifts
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gaming
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handheld console
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the art of webassembly
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video games

Product details

  • ISBN 9781718503908
  • Dimensions: 178 x 232mm
  • Publication Date: 28 Oct 2025
  • Publisher: No Starch Press,US
  • Publication City/Country: US
  • Product Form: Paperback
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The Game Boy is an iconic handheld console and a remarkable piece of gaming history. Programming the Game Boy is rewarding but can be challenging especially to newcomers. Game Boy Coding Adventure gives readers an organized, hands-on explanation of the hardware, covering everything from the very basics to advanced topics. This book doesn't assume any prior knowledge of assembly language or the Game Boy hardware. Whether you want to create games or applications, are interested in ROM hacking, or are looking for a fun way to level up your engineering skills, this book will give you a strong understanding of the hardware and the programming techniques to leverage it properly.
Maximilien Dagois has over 15 years of experience building graphics as a professional game developer. His credits include Final Fantasy XIV, Dragon Quest Builders, and Pokémon Ranger. Now an engineer at Google, he brings his passion for retro hardware and systems programming to a new generation of coders. He lives in Tokyo.

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