Game Design Deep Dive

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A01=Joshua Bycer
advanced rts system design
Age Group_Uncategorized
Age Group_Uncategorized
asymmetrical balance
Author_Joshua Bycer
automatic-update
Category1=Non-Fiction
Category=A
Category=UGN
Category=UMK
COP=United Kingdom
Delivery_Pre-order
eq_art-fashion-photography
eq_bestseller
eq_computing
eq_isMigrated=2
eq_nobargain
eq_non-fiction
esports analysis
game design
game development
genre evolution
Language_English
multiplayer mechanics
PA=Not yet available
Price_€50 to €100
PS=Forthcoming
real time strategy
rts
single player strategy
softlaunch
user interface design

Product details

  • ISBN 9781032756974
  • Weight: 360g
  • Dimensions: 152 x 229mm
  • Publication Date: 30 Dec 2024
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Paperback
  • Language: English
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Game Design Deep Dive: Real‑Time Strategy focuses on what was once one of the most popular genres in the world and the one that truly kicked off the rise of eSports. It has seen more fundamental changes as a genre than any other genre, and Game Design Critic Josh Bycer will talk about its history and where it stands today with regard to its relevancy in the market.

Key Features:

  • Discusses balancing and designing asymmetrical features and units.
  • Explores user interface (UI)/user experience (UX) design and building effective GUIs.
  • Examines the differences between multiplayer and single‑player balancing and how to appeal to both audiences.
  • Provides predictions on the next big trend for the genre.
Joshua Bycer is a Game Design Analyst with over a decade of experience writing for major sites doing YouTube and the author of the Game Design Deep Dive series. In that time through Game-Wisdom.com he has interviewed hundreds of game developers and members of the industry about what it means to design video games.

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