Game Music Toolbox

Regular price €49.99
Quantity:
In stock with our UK publisher. 14-28 days
Delivery/Collection within 10-20 working days
14 days return policy Shipping & Delivery
A01=Marios Aristopoulos
AAA Game
adaptive music design
algorithmic composition methods
Assassin's Creed
Assassin’s Creed
Audio Director
audio implementation
Author_Marios Aristopoulos
career development
Category=AB
Category=UGN
Category=UMK
Category=UYU
Chromatic Chords
composition
Composition Technique
digital sound synthesis
eq_art-fashion-photography
eq_bestseller
eq_computing
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
Fundamental Frequency
Game Composers
Game Developer
Game Jam
Game Music
General MIDI
harmonic analysis techniques
Harmonic Minor
Horse Head Fiddle
Indie Games
interactive audio systems
ludomusicology
Man's Sky
Man’s Sky
Mario Kart
Midi Instrument
Mortal Kombat
music theory
OST
Pop Stars
PSG.
Sound Chip
Street Fighter II
video game soundtrack analysis
video games
Virtual Choir

Product details

  • ISBN 9780367705497
  • Weight: 340g
  • Dimensions: 156 x 234mm
  • Publication Date: 24 May 2023
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Paperback
Secure checkout Fast Shipping Easy returns

The Game Music Toolbox provides readers with the tools, models, and techniques to create and expand a compositional toolbox, through a collection of 20 iconic case studies taken from different eras of game music. Discover many of the composition and production techniques behind popular music themes from games such as Cyberpunk 2077, Mario Kart 8, The Legend of Zelda, Street Fighter II, Diablo, Shadow of the Tomb Raider, The Last of Us, and many others.

The Game Music Toolbox features:

  • Exclusive interviews from industry experts
  • Transcriptions and harmonic analyses
  • 101 music theory introductions for beginners
  • Career development ideas and strategies
  • Copyright and business fundamentals
  • An introduction to audio implementation for composers
  • Practical takeaway tasks to equip readers with techniques for their own game music

The Game Music Toolbox is crucial reading for game music composers and audio professionals of all backgrounds, as well as undergraduates looking to forge a career in the video game industry.

Marios Aristopoulos is a composer and sound designer for new media based in London. He is the Game Audio Lead at Guildhall School of Music and Drama and has authored the game audio programmes for many universities in the UK and the USA. Selected composition credits include Apotheon – an award-winning PS4 & Steam video game, Rebel Rebel – a painting exhibition for The Curve gallery in the Barbican, Aenigma – a 3D stereoscopic animation, and Beasts of London – an interactive exhibition for the Museum of London.

More from this author