Regular price €72.99
Quantity:
Delivery/Collection within 10-20 working days
Shipping & Delivery
A01=Brendan Keogh
A01=Mahli-Ann Butt
A01=Marcus Carter
Author_Brendan Keogh
Author_Mahli-Ann Butt
Author_Marcus Carter
Brendan Keogh
Category=JB
Category=JBCT
chess
computer games
creativity
digital cultures
digital games
eq_bestseller
eq_isMigrated=1
eq_isMigrated=2
eq_new_release
eq_nobargain
eq_non-fiction
eq_society-politics
game design
game development
Game Studies
gamers
games
gaming
gaming industry
human-computer interaction
Mahli-Ann Butt
Marcus Carter
Minecraft
play
video games
what is game studies?

Product details

  • ISBN 9781509563784
  • Weight: 703g
  • Dimensions: 178 x 254mm
  • Publication Date: 20 Mar 2026
  • Publisher: John Wiley and Sons Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
Secure checkout Fast Shipping Easy returns

From Among Us to Minecraft, Catan to Dungeons and Dragons, games and play are fundamentally transforming how we understand storytelling, education, identity, politics, and creativity.

Game Studies provides the first ever critical and comprehensive introduction for navigating this complex, interdisciplinary, and rapidly growing research field. Each chapter introduces a timely area of debate in games research, and addresses critical questions about the social, cultural, and economic aspects of games and the people who play and make them. Combining key theoretical frameworks with case studies of influential games, the book equips readers with the tools needed to engage critically with games and their growing cultural significance.

Full of concrete examples and pedagogical features, Game Studies offers a highly accessible and urgently needed guide to this rapidly expanding, hotly contested, and culturally significant field. It is essential reading for students of both media studies and game design, and an important resource for scholars, developers, and players.

Brendan Keogh is Associate Professor in the School of Communication at the Queensland University of Technology.

Mahli-Ann Butt is Lecturer in Cultural Studies at the University of Melbourne.

Marcus Carter is Professor in Human-Computer Interaction at the University of Sydney.

More from this author