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A01=David Housman
A01=Richard Alan Gillman
A01=Richard Allen Gillman
advanced strategic modelling techniques
Age Group_Uncategorized
Age Group_Uncategorized
Allocation Method
Author_David Housman
Author_Richard Alan Gillman
Author_Richard Allen Gillman
automatic-update
Backward Induction
Banzhaf Power Indices
Bargaining Game
Category1=Non-Fiction
Category=GPQ
Category=KCC
Category=PBD
Category=PBT
Category=PBUD
Category=PBV
Category=PBW
Coalition Game
Coalition Structure
Continuation Probability
COP=United States
creative modeling projects
Delivery_Delivery within 10-20 working days
eq_bestseller
eq_business-finance-law
eq_isMigrated=2
eq_nobargain
eq_non-fiction
Expected Utility Hypothesis
extensive form games
Fairness Properties
game theoretic concepts
Game Tree
group learning activities
Incomplete Information Models
Language_English
mathematical games
Nash Equilibrium
Nash equilibrium analysis
Ordinal Preferences
Ordinal Utility Function
PA=Available
Payoff Pair
Price_€50 to €100
prisoner's dilemma
PS=Active
Pure Strategy Nash Equilibria
repeated games strategies
Resource Allocation Problem
Sincere Strategy
softlaunch
State Transition Matrix
Strategy Profile
Subgame Perfect Equilibrium
Terminal History
utility theory applications
Voting Game
Winning Coalitions
Winning Strategy

Product details

  • ISBN 9781482248098
  • Weight: 816g
  • Dimensions: 178 x 254mm
  • Publication Date: 09 May 2019
  • Publisher: Taylor & Francis Inc
  • Publication City/Country: US
  • Product Form: Hardback
  • Language: English
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Game Theory: A Modeling Approach quickly moves readers through the fundamental ideas of the subject to enable them to engage in creative modeling projects based on game theoretic concepts.

The authors match conclusions to real-world scenarios and applications. The text engages students in active learning, group work, in-class discussions and interactive simulations.

Each chapter provides foundation pieces or adds more features to help readers build game theoretic models. The chapters include definitions, concepts and illustrative examples. The text will engage and challenge both undergraduate and graduate students.

Features:

  • Enables readers to apply game theorty to real-world scenarios
  • Chapters can be used for core course materials or independent stuides
  • Exercises, included at the end of the chapters, follow the order of the sections in the text
  • Select answers and solutions are found at the end of the book
  • Solutions manual for instructors is available from the authors

Richard Alan Gillman is a mathematics professor at Valparaiso University.

David Housman teaches courses in applied mathematics and computer science at Goshen College.

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