Game Writing Guide

Regular price €137.99
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A01=Anna Megill
AAA
AAA Company
AAA Game
Author_Anna Megill
career guidance
Category=UGN
Category=UMK
Conversation Systems
Cover Letter
diversity in digital media
Dream Job
eq_bestseller
eq_computing
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
game design
Game Dev
Game Developers
game development
game industry
Game Writing
Games Industry
Hero's Journey
Hiring Managers
Imposter Syndrome
Indie Game
interactive storytelling
international creative careers
Mid-level Writers
narrative design
Narrative Director
Narrative Team
narrative writing job application strategies
Naughty Dog
NDA
portfolio development
Push Back
scriptwriting techniques
studio recruitment process
Sweet Baby
Twine Game
Violates
Wo
Writing Test

Product details

  • ISBN 9781032252384
  • Weight: 690g
  • Dimensions: 156 x 234mm
  • Publication Date: 22 May 2023
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
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This comprehensive guide walks readers through the entire process of getting and keeping a writing job in the games industry. It outlines exactly what a beginner needs to know about education requirements, finding opportunities, applying for roles, and acing studio interviews. Professional writers will learn how to navigate studio hierarchies, transfer roles and companies, work overseas, and keep developing their careers.

Written by an experienced games writer with nearly two decades of industry knowledge, this book contains a wealth of interviews and perspectives with industry leaders, hiring managers, and developers from marginalized communities, all offering their tips and insights. Included are examples of materials such as job posts, writing samples, and portfolios, as well as chapter-end challenges for readers to directly apply the skills they have learnt.

This book will be of great interest to all beginner and aspiring games writers and narrative designers, as well as more experienced writers looking to hone their skills.

Anna Megill is an award-winning game writer and industry veteran with experience writing primarily for modern AAA games. In her nearly two decades of game development, Anna has worked for some of the top studios around the world, such as Ubisoft, Arkane, Remedy, and Square Enix. A longtime advocate for marginalized voices in games, she provides resources and advice to aspiring writers through her website. Anna currently works at Playground Games on their upcoming Fable game.

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