Gaming Cultures and Place in Asia-Pacific
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Product details
- ISBN 9780415535892
- Weight: 440g
- Dimensions: 152 x 229mm
- Publication Date: 21 Feb 2012
- Publisher: Taylor & Francis Ltd
- Publication City/Country: GB
- Product Form: Paperback
- Language: English
This collection explores the relationship between digital gaming and its cultural context by focusing on the burgeoning Asia-Pacific region. Encompassing key locations for global gaming production and consumption such as Japan, China, and South Korea, as well as increasingly significant sites including Australia and Singapore, the region provides a wealth of divergent examples of the role of gaming as a socio-cultural phenomenon. Drawing from micro ethnographic studies of specific games and gaming locales to macro political economy analyses of techno-nationalisms and trans-cultural flows, this collection provides an interdisciplinary model for thinking through the politics of gaming production, representation, and consumption in the region.
Dr. Larissa Hjorth is a lecturer at RMIT University and is the author of The Art of Being Mobile (London, Routledge, 2008).
Dr. Dean Chan teaches at the School of Communications and Arts, Edith Cowan University (ECU), in Perth, Australia.
