Generalized Barycentric Coordinates in Computer Graphics and Computational Mechanics

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advanced mesh parameterisation for mechanics
Barycentric Coordinates
Barycentric Map
Category=PBKS
Category=UGK
Centroidal Voronoi Tessellations
computational geometry
Concave Polygon
Conformal Map
Convex Polygon
Discrete Laplacians
Edge Weights
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finite element analysis
Generalized Barycentric Coordinates
Harmonic Coordinates
Holomorphic Function
Interpolation Error
Lagrange Property
Polygonal Element
polygonal mesh methods
Polyhedral Element
Polyhedral Meshes
Positive Edge Weights
Reciprocal Diagram
Regular Triangulation
shape deformation techniques
Smooth Basis Functions
Target Polygon
Thrust Network
Topological Disk
topology optimisation
virtual element method
Voronoi Diagram
Weighted Delaunay Triangulation

Product details

  • ISBN 9781498763592
  • Weight: 810g
  • Dimensions: 191 x 235mm
  • Publication Date: 16 Oct 2017
  • Publisher: Taylor & Francis Inc
  • Publication City/Country: US
  • Product Form: Hardback
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In Generalized Barycentric Coordinates in Computer Graphics and Computational Mechanics, eminent computer graphics and computational mechanics researchers provide a state-of-the-art overview of generalized barycentric coordinates. Commonly used in cutting-edge applications such as mesh parametrization, image warping, mesh deformation, and finite as well as boundary element methods, the theory of barycentric coordinates is also fundamental for use in animation and in simulating the deformation of solid continua. Generalized Barycentric Coordinates is divided into three sections, with five chapters each, covering the theoretical background, as well as their use in computer graphics and computational mechanics. A vivid 16-page insert helps illustrating the stunning applications of this fascinating research area.

Key Features:

  • Provides an overview of the many different types of barycentric coordinates and their properties.
  • Discusses diverse applications of barycentric coordinates in computer graphics and computational mechanics.
  • The first book-length treatment on this topic

Kai Hormann is a full professor in the Faculty of Informatics at USI (Università della Svizzera italiana). His research interests are focused on the mathematical foundations of geometry processing algorithms as well as their applications in computer graphics and related fields. In particular, he is working on generalized barycentric coordinates, subdivision of curves and surfaces, barycentric rational interpolation, and dynamic geometry processing.

N Sukumar is a full professor in the Department of Civil and Environmental Engineering at UC Davis. His research interests are in the areas of computational solid mechanics and applied mathematics, with emphasis on developing and advancing modern finite element and meshfree methods for applications in the deformation and fracture of solids and in ab initio quantum-mechanical materials calculations.