GPU Pro 360 Guide to Lighting

Regular price €167.40
A01=Wolfgang Engel
advanced shader programming
AO
Assassin's Creed
Assassin’s Creed
Author_Wolfgang Engel
BRDF
Category=UGG
Compute Shader
computer gaphics
computer vision techniques
Cube Map
Depth Buffer
dynamic global illumination techniques
eq_bestseller
eq_computing
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
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Fragment Shader
games
GI
GPU
Henyey Greenstein Phase Function
Importance Sampling
Indirect Illumination
Indirect Lighting
interactive visualisation methods
Light Probes
Light Shape
lighting
multi-platform game development
Order Independent Transparency
Pixel Shader
Ray Marching
real-time graphics algorithms
Reflection Vector
Reflective Shadow Maps
rendering
rendering engine architecture
Screen Space Ambient Occlusion
Sh
shading
Shadow Maps
Spherical Harmonics Coefficients
Spot Lights
Vertex Shader

Product details

  • ISBN 9780815385530
  • Weight: 453g
  • Dimensions: 191 x 235mm
  • Publication Date: 18 Dec 2018
  • Publisher: Taylor & Francis Inc
  • Publication City/Country: US
  • Product Form: Hardback
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Wolfgang Engel’s GPU Pro 360 Guide to Lighting gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology on lighting. This volume is complete with 24 articles by leading programmers that describes rendering techniques of global illumination effects suited for direct rendering applications in real time. GPU Pro 360 Guide to Lighting is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise.

Key Features:

  • Presents tips and tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, and mobile devices
  • Covers specific challenges involved in creating games on various platforms
  • Explores the latest developments in the rapidly evolving field of real-time rendering
  • Takes a practical approach that helps graphics programmers solve their daily challenges
Wolfgang Engel is the CEO of Confetti, a think tank for advanced real-time graphics for the games and movie industries.  Previously he worked in Rockstar's core technology group as the lead graphics programmer.