Product details
- ISBN 9780815365518
- Weight: 1140g
- Dimensions: 191 x 235mm
- Publication Date: 21 Jun 2018
- Publisher: Taylor & Francis Inc
- Publication City/Country: US
- Product Form: Hardback
Our Delivery Time Frames Explained
2-4 Working Days: Available in-stock
10-20 Working Days: On Backorder
Will Deliver When Available: On Pre-Order or Reprinting
We ship your order once all items have arrived at our warehouse and are processed. Need those 2-4 day shipping items sooner? Just place a separate order for them!
Wolfgang Engel’s GPU Pro 360 Guide to Rendering gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers real-time rendering. This volume is complete with 32 articles by leading programmers that focus on the ability of graphics processing units to process and generate rendering in exciting ways. GPU Pro 360 Guide to Rendering is comprised of ready-to-use ideas and efficient procedures that can help solve many rendering programming challenges that may arise.
Key Features:
-
- Presents tips and tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, and mobile devices
-
- Covers specific challenges involved in creating games on various platforms
-
- Explores the latest developments in the rapidly evolving field of real-time rendering
-
- Takes a practical approach that helps graphics programmers solve their daily challenges
