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B01=Evan Torner
B01=William J. White
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COP=United States
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Immersive Gameplay: Essays on Participatory Media and Role-Playing

English

This collection of all-new essays approaches the topic of immersion as a product of social and media relations. Examining the premises and aesthetics of live-action and tabletop role-playing games, reality television, social media apps and first-person shooters, the essays take both game rules and the media discourse that games produce as serious objects of study.

Scholars of social psychology, sociology, role-playing theory, game studies, and television studies all examine games and game-like environments like reality shows as interdependent sites of social friction and power negotiation. The ten essays articulate the importance of game rules in analyses of media products, and demonstrate methods that allow game rules to be seen in action during the process of play.

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Age Group_Uncategorizedautomatic-updateB01=Evan TornerB01=William J. WhiteCategory1=Non-FictionCategory=WDHWCategory=WDMCOP=United StatesDelivery_Delivery within 10-20 working daysLanguage_EnglishNCPA=AvailablePrice_€20 to €50PS=Activesoftlaunch
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Product Details
  • Weight: 318g
  • Dimensions: 152 x 229mm
  • Publication Date: 02 Jul 2012
  • Publisher: McFarland & Co Inc
  • Publication City/Country: United States
  • Language: English
  • ISBN13: 9780786468348

About

Evan Torner is assistant professor of German studies at the University of Cincinnati where he also serves as undergraduate director of German studies and the director of the UC game lab. He is co-founder and an editor of the journal Analog Game Studies. His fields of expertise include East German genre cinema German film history critical race theory science fiction role-playing game studies Nordic larp cultural criticism electronic music and second-language pedagogy. William J. White an associate professor of communication arts & sciences at Penn State Altoona teaches speech and mass media courses. His research interests include communication theory the rhetoric of science science fiction and games as participatory culture. He lives in Huntingdon Pennsylvania.

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