Interactive Storytelling

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A01=Antonio Pizzo
A01=Rossana Damiano
A01=Vincenzo Lombardo
Age Group_Uncategorized
Age Group_Uncategorized
agent-based modeling
AI
artificial intelligence
Audience's Emotional Response
Audience’s Emotional Response
Author_Antonio Pizzo
Author_Rossana Damiano
Author_Vincenzo Lombardo
automatic-update
BDI Model
Bratman's Theory
Bratman’s Theory
Category1=Non-Fiction
Category=APFD
Category=ATFD
Category=JBCT
Category=JFD
Category=KNTJ
Category=KNTP2
Category=UBW
Category=UDB
Category=UGB
Category=UGN
Category=UMK
Category=UYQ
Clip
computational narratology
COP=United Kingdom
cross-platform narrative design
Delivery_Delivery within 10-20 working days
digital media systems
Dramatic Arc
Dwarf Fortress
Dynamic Elements
emotion-driven storytelling
eq_art-fashion-photography
eq_bestseller
eq_business-finance-law
eq_computing
eq_isMigrated=2
eq_nobargain
eq_non-fiction
eq_society-politics
film production
game development
graphic design
Hero's Journey
Hero’s Journey
HTN
Interactive Digital Narrative
Interactive Digital Storytelling
Interactive Narrative
interactive narrative algorithm development
Interactive Story
Interactive Storytelling
Language_English
Main Character
media design
media production
media technology
media writing
multimedia journalism
multimedia storytellin
Murderous Decision
Narrative Units
OCC
online writing
PA=Available
Playback
Plot Generation
Price_€100 and above
procedural content generation
PS=Active
Rain Curtain
screenwriting
scriptwriting
softlaunch
Story World
Tv Production
Tv Series
Units Tagged

Product details

  • ISBN 9781032371634
  • Weight: 440g
  • Dimensions: 156 x 234mm
  • Publication Date: 21 Sep 2023
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
  • Language: English
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Taking a cross-media approach to the ever-changing field of digital storytelling, this book offers an essential introduction to producing and editing interactive storytelling content, and to the platforms that host it.

Merging algorithmic and AI approaches with basic writing technique, the authors begin by providing a brief history of the field before moving on to practical step-by-step guides on techniques, models and software architectures. Examples and exercises are drawn from free-to-access, purpose-built software created by the authors as well as exemplary interactive storytelling work. Assuming the perspective of the storyteller and focusing on elements shared across different fields of professional communication, the book is designed to be a primer for digital communicators, irrespective of the medium they are working with. As such, the methods provided will be applicable across the spectrum of TV, film, videogames, web and mobile storytelling.

Interactive Storytelling is recommended reading for professionals as well as advanced undergraduate and postgraduate students of interactive entertainment, multimedia design and production, and digital journalism.

Antonio Pizzo is Associate Professor of Theatre and Multimedia at the University of Turin, Italy.

Vincenzo Lombardo is Full Professor of Informatics at the University of Turin, Italy.

Rossana Damiano is Associate Professor of Computer Science at the University of Turin, Italy.

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