Building HTML5 Games with ImpactJS

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A01=Jesse Freeman
Author_Jesse Freeman
Category=UMK
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Product details

  • ISBN 9781449315177
  • Publication Date: 20 Mar 2012
  • Publisher: O'Reilly Media
  • Publication City/Country: US
  • Product Form: Paperback
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Flash is one of the best platforms for developing games on. Whether you want to deploy it to web, desktop or mobile Flash offers one of the largest user bases around. In this book we will cover some basic concepts of game development, managing your game's graphic pipeline, techniques for creating highly optimized game logic and cover some of the most commonly used game frameworks available. While this books offers an overview to Flash game development, the knowledge contained in here is key to any aspiring game developer.
Jesse Freeman is a Technical Architect at Roundarch. With over 7 years of Flash development experience he has work for VW, Tommy Hilfiger, Heavy.com, MLB, the New York Jets, HBO, and many more. Jesse was a traditional artist for most of his life until making the transition into interactive art and hasn't looked back since. Jesse runs a Flash Meetup in New York City called Flash Happy Hour where other people interested in Flash/Flex/AIR/Web 2.0 are invited to kick back, have a few drinks, and make new friends. Jesse has also been a speaker at 360|Flex Camp. His blog, the Flash Art of War is ""one of the oldest Flash military treaties in the world"". From time to time Jesse dresses up as the Flash Bum (a homeless web developer) and goes out looking for work on the streets of NYC. You can follow the Flash Bum on twitter @theflashbum. When Jesse is not programming is he can be found photographing the world around him.

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