Isosurfaces

Regular price €122.99
A01=Rephael Wenger
advanced isosurface extraction methods
algorithms for isosurface construction
Author_Rephael Wenger
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Complete Binary Tree
computational geometry
Connected Component
Contour Tree
Convex Hull
Convex Polyhedra
Convex Polytope
cubes
Data Set
data structures for faster isosurface extraction
edges
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grid
Grid Cubes
Grid Edge
Grid Vertex
Interval Volume
isosurface algorithms
Isosurface Patch
Isosurface Triangles
Join Tree
level
Lorensen and Cline
marching
Marching Cubes
Marching Cubes algorithm
Merge Tree
Mesh Edges
Mesh Vertex
multilinear interpolation
multiresolution meshes
N3 Array
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patches
positive
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regular
scientific visualisation
set
Split Tree
Star Label
Tetrahedral Mesh
topological data analysis
vertices
visualization of 3D volumetric data
visualization software designer
volume rendering techniques

Product details

  • ISBN 9781466570979
  • Weight: 1182g
  • Dimensions: 191 x 235mm
  • Publication Date: 24 Jun 2013
  • Publisher: Taylor & Francis Inc
  • Publication City/Country: US
  • Product Form: Hardback
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Ever since Lorensen and Cline published their paper on the Marching Cubes algorithm, isosurfaces have been a standard technique for the visualization of 3D volumetric data. Yet there is no book exclusively devoted to isosurfaces. Isosurfaces: Geometry, Topology, and Algorithms represents the first book to focus on basic algorithms for isosurface construction. It also gives a rigorous mathematical perspective on some of the algorithms and results.

In color throughout, the book covers the Marching Cubes algorithm and variants, dual contouring algorithms, multilinear interpolation, multiresolution isosurface extraction, isosurfaces in four dimensions, interval volumes, and contour trees. It also describes data structures for faster isosurface extraction as well as methods for selecting significant isovalues.

For designers of visualization software, the book presents an organized overview of the various algorithms associated with isosurfaces. For graduate students, it provides a solid introduction to research in this area. For visualization researchers, the book serves as a reference to the vast literature on isosurfaces.

Rephael Wenger is an associate professor in the Department of Computer Science and Engineering at the Ohio State University. He earned a Ph.D. from McGill University. He has published over fifty papers in computational geometry, computational topology, combinatorics, geometric modeling, and visualization.