Joystick Soldiers

Regular price €56.99
affective realism analysis
america's
America's Army
America’s Army
army
Avalon Hill
Board Games
Board Wargames
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Category=JBCT
Category=JW
combat simulation research
complex
digital war studies
entertainment
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eq_nobargain
eq_non-fiction
eq_society-politics
Full Metal Jacket
game
Game Developers
gamer political activism
games
General Staff College
Grand Theft Auto
industry
Joystick Soldiers
Metal Gear Solid
MGS2
militarization of gaming
military
Military Themed Games
Military Themed Video Games
military video game cultural impact
Military Video Games
Militaryentertainment Complex
Simulation Division
Sony Playstation
themed
USC Institute
VAE
video
Video Game Industry
Video Games
virtual warfare pedagogy
War Video Games
Washington State University
World War
Young Men

Product details

  • ISBN 9780415996600
  • Weight: 453g
  • Dimensions: 152 x 229mm
  • Publication Date: 06 Aug 2009
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Paperback
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Joystick Soldiers is the first anthology to examine the reciprocal relationship between militarism and video games. War has been an integral theme of the games industry since the invention of the first video game, Spacewar! in 1962.While war video games began as entertainment, military organizations soon saw their potential as combat simulation and recruitment tools. A profitable and popular relationship was established between the video game industry and the military, and continues today with video game franchises like America’s Army, which was developed by the U.S.Army as a public relations and recruitment tool.

This collection features all new essays that explore how modern warfare has been represented in and influenced by video games. The contributors explore the history and political economy of video games and the "military-entertainment complex;" present textual analyses of military-themed video games such as Metal Gear Solid; and offer reception studies of gamers, fandom, and political activism within online gaming.

Nina B. Huntemann is Associate Professor of Communication and Journalism at Suffolk University in Boston, Massachusetts. She produced and directed the documentary film Game Over: Gender, Race, and Violence in Video Games, distributed by the Media Education Foundation. Matthew Thomas Payne is a Media Studies doctoral candidate at the University of Texas at Austin. He has served as a coordinating editor for FlowTV (www.flowtv.org), a critical forum for television and new media culture, and is a co-editor of the anthology Flow TV: Television in the Age of Media Convergence (Routledge, forthcoming).