Home
»
Learn to Implement Games with Code
Learn to Implement Games with Code
Regular price
€235.60
603 verified reviews
100% verified
In stock with our UK publisher. 14-28 days
Delivery/Collection within 10-20 working days
Shipping & Delivery
Our Delivery Time Frames Explained
2-4 Working Days: Available in-stock
14-28 Working Days: On Backorder
Will Deliver When Available: On Pre-Order or Reprinting
We ship your order once all items have arrived at our warehouse and are processed. Need those 2-4 day shipping items sooner? Just place a separate order for them!
Close
A01=John M. Quick
academic game coding tutorial
Add Component Button
Author_John M. Quick
Category=UGN
Category=UMX
character animation techniques
computational game mechanics
Dialogue Box
Dialogue Script
digital game saving methods
Dungeon Scene
Entire Game World
eq_bestseller
eq_computing
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
Function Public Void
game design
Game Implementation Techniques
game programming
Green Dragon
Group Script
implementation
Indicator Image
init
Init Void Start
Inspector Window
Interaction Scene
interactive media development
knight
Luna's Group
Luna’s Group
public
Public Void
red
Red Knight
Save Data
scripting
Selection Box
Selection Script
Set Alpha
software
Sprite Sheet
start
techniques
technologies
Text Txt
turn-based systems
unity
Unity Technologies
Update Position
user interface prototyping
void
Yield Return
Product details
- ISBN 9781138428140
- Weight: 860g
- Dimensions: 156 x 234mm
- Publication Date: 02 Aug 2017
- Publisher: Taylor & Francis Ltd
- Publication City/Country: GB
- Product Form: Hardback
Game development is one of the most rewarding crafts of modern times. Not only is making games a wonderful lifelong hobby, but employment opportunities exist at many levels. Learn to Implement Games with Code guides you through the development process as you put together a release-ready game. It is written in a friendly and conversational tone, which is suitable for a wide audience of aspiring game developers, such as yourself. You will gain practical, hands-on experience with implementing game components using code. Gradually, you will build a complete game that you can be proud of. After finishing this book, you will be prepared to start making games of your very own design.
John M. Quick, PhD, is an expert in the strategic enhancement of motivation, learning, and performance. He collaborates with industry and university clients to strategically solve our greatest challenges. John earned a PhD in educational technology at Arizona State University, where he researched enjoyment and individual differences in games. He has released more than 15 digital games that focus on innovative topics, such as learner engagement and experimental human-computer interaction. John has more than 5 years of classroom experience at the higher education level and is the author of three books that apply novel methods to help diverse learners build practical, hands-on technical skills.
Learn to Implement Games with Code
€235.60
