Learning Virtual Reality

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A01=Tony Parisi
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Android
Author_Tony Parisi
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Category1=Non-Fiction
Category=UYV
COP=United States
CSS
Delivery_Delivery within 10-20 working days
desktop
desktop VR hardware
emerging VR hardware platforms
eq_bestseller
eq_computing
eq_isMigrated=2
eq_nobargain
eq_non-fiction
GL and Markup
GLAM
HTML
iOS
JavaScript
Language_English
mobile
mobile VR hardware
PA=Available
Price_€20 to €50
programming virtual reality
programming VR applications
PS=Active
Samsung Gear VR
softlaunch
stereo rendering
Three.js
UI design
user interface design
virtual reality programming concepts
virtual reality Unity3D VR interface design Oculus Rift Samsung Gear VT Google Cardboard
VR hardware
web

Product details

  • ISBN 9781491922835
  • Weight: 304g
  • Dimensions: 178 x 234mm
  • Publication Date: 15 Dec 2015
  • Publisher: O'Reilly Media
  • Publication City/Country: US
  • Product Form: Paperback
  • Language: English
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As virtual reality approaches mainstream consumer use, a vibrant development ecosystem has emerged in the past few years. This hands-on guide takes you through VR development essentials for desktop, mobile, and browser-based applications. You'll explore the three go-to platforms-OculusVR, Gear VR, and Cardboard VR-as well as several VR development environments, programming tools, and techniques. If you're an experienced programmer familiar with mobile development, this book will help you gain a working knowledge of VR development through clear and simple examples. Once you create a complete application in the final chapter, you'll have a jumpstart on the next major entertainment medium. Learn VR basics for UI design, 3D graphics, and stereo rendering Explore Unity3D, the current development choice among game engines Create native applications for desktop computers with the Oculus Rift Develop mobile applications for Samsung's Gear VR with the Android and Oculus Mobile SDKs Build browser-based applications with the WebVR Javascript API and WebGL Create simple and affordable mobile apps for any smartphone with Google's Cardboard VR Bring everything together to build a 360-degree panoramic photo viewer
Tony Parisi is an entrepreneur and career CTO/software architect. He has developed international standards and protocols, created noteworthy software products, and started and sold technology companies. Tony's passion for innovating is exceeded only by his desire to build great products.

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