Lighting for Animation

Regular price €137.99
Quantity:
In stock with our UK publisher. 14-28 days
Delivery/Collection within 10-20 working days
14 days return policy Shipping & Delivery
A01=Jasmine Katatikarn
A01=Michael Tanzillo
advanced lighting design for CG artists
Alpha Channel
animated
Animated Project
artist
Author_Jasmine Katatikarn
Author_Michael Tanzillo
blue
Blue Sky Studios
books
Bounce Light
Category=AF
Category=ATFV
Category=UGN
CG Film
CG Image
CG Light
Color Key
compositing for animation
computer graphics lighting
digital cinematography techniques
DreamWorks Animation
eq_art-fashion-photography
eq_bestseller
eq_computing
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
fantastic
Fantastic Flying Books
flying
good
Good Lighting Artist
key
Key Light
Light
Lighting Scenario
material simulation
Morris Lessmore
NFB
Render Layers
Render Times
rendering pipelines
RGB
RGB Value
Rim Light
sky
studios
Sunny
Vice Versa
visual effects workflows
Visual Shaping
Volumetric Light

Product details

  • ISBN 9781138018662
  • Weight: 660g
  • Dimensions: 254 x 203mm
  • Publication Date: 01 Jul 2016
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
Secure checkout Fast Shipping Easy returns

Lighting for Animation is designed with one goal in mind - to make you a better artist. Over the course of the book, Jasmine Katatikarn and Michael Tanzillo (Senior Lighting TDs, Blue Sky Studios) will train your eye to analyze your work more critically, and teach you approaches and techniques to improve your craft. Focusing on the main philosophies and core concepts utilized by industry professionals, this book builds the foundation for a successful career as a lighting artist in visual effects and computer animation. Inside you’ll find in-depth instruction on:

• Creating mood and storytelling through lighting

• Using light to create visual shaping

• Directing the viewer’s eye with light and color

• Gathering and utilizing reference images

• Successfully lighting and rendering workflows

• Render layers and how they can be used most effectively

• Specific lighting scenarios, including character lighting, environment lighting, and lighting an animated sequence

• Material properties and their work with lighting

• Compositing techniques essential for a lighter

• A guide on how to start your career and achieve success as a lighting artist

This book is not designed to teach software packages—there are websites, instructional manuals, online demos, and traditional courses available to teach you how to operate specific computer programs. That type of training will teach you how to create an image; this book will teach you the technical skills you need to make that image beautiful.

Key Features

  • Stunning examples from a variety of films serve to inspire and inform your creative choices.
  • Unique approach focuses on using lighting as a storytelling tool, rather than just telling you which buttons to press.
  • Comprehensive companion website contains lighting exercises, assets, challenges, and further resources to help you expand your skillset.

P. Jasmine Katatikarn is a Senior Lighting Technical Director at Blue Sky Studios. She holds a B.A. in economics/art history from Vassar College and received her Master of Science in Digital Imaging and Design degree from NYU. After graduate school, she began working in the field of 3D medical visualization and moved onto vfx/commercial work, working at The Mill, Framestore, and Rhinofx for seven years before moving into feature animated film work at Blue Sky Studios. Her lighting credits include Peanuts, Rio 2, Epic, Ice Age: Continental Drift, Rio, Ice Age: Dawn of the Dinosaurs, Ghost Town, and The Nanny Diaries.

Michael Tanzillo is a Senior Lighting Technical Director at Blue Sky Studios. He began his career as a photographer and studio artist after completing his BFA degree in Photography from Ohio State. Michael switched his career focus and freelanced as a 3D artist before attending the Savannah College of Art and Design and receiving his MFA in Visual Effects. In 2008, Michael joined the lighting team at Blue Sky Studios and his lighting credits include Peanuts, Rio 2, Epic, Ice Age: Continental Drift, Rio, Scrat’s Continental Crack-up, and Ice Age: Dawn of the Dinosaurs. Michael has also been credited as a compositing artist on multiple projects.

In 2012, Jasmine and Michael co-founded the online school tdu (www.td-u.com). Together they teach lighting courses and develop web-based curriculum in multiple disciplines to train students on the artistic side of animation and visual effects.

More from this author