Mastering Autodesk Maya 2016

Regular price €67.99
Quantity:
In stock with our UK publisher. 14-28 days
Delivery/Collection within 10-20 working days
14 days return policy Shipping & Delivery
A01=Todd Palamar
advanced Maya
Author_Todd Palamar
Autodesk Maya 2016
Category=UGK
Category=UGN
CGI
eq_bestseller
eq_computing
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
expert Maya
high-level Maya
intermediate Maya
learning CGI
learning Maya
Mastering Autodesk Maya: Autodesk Official Press
Maya 2016
Maya animation
Maya certification
Maya exam prep
Maya examples
Maya guide
Maya handbook
Maya help
Maya instruction
Maya modeling
Maya practice
Maya reference
Maya rendering
Maya rendering tools
Maya study guide
Maya techniques
Maya training
Maya tutorials
professional animation
professional effects
professional Maya
Todd Palamar
visual effects

Product details

  • ISBN 9781119059820
  • Weight: 1474g
  • Dimensions: 188 x 234mm
  • Publication Date: 22 Sep 2015
  • Publisher: John Wiley & Sons Inc
  • Publication City/Country: US
  • Product Form: Paperback
Secure checkout Fast Shipping Easy returns
Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016

Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket to full coverage of all Maya 2016's latest features, and showcases the tools and methods used in real-world 3D animation and visual effects. From modeling, texturing, animation, and effects to high-level techniques for film, television, games, and more, this book expands your skill set, and helps you prepare for the Autodesk Maya certification exam. Filled with challenging tutorials and real-world scenarios this book provides valuable insight into the entire CG production timeline.

Take your Maya skills to the next level with step-by-step instruction and insight from the industry professionals.

  • Learn professional techniques used in real-world visual effects
  • Master Dynamics, Maya Muscle, Stereo Cameras, mental ray, and more
  • Expand your skills with advanced techniques for cloth, fur, and fluids
  • Understand everything you need to know for the Maya certification exam

Todd Palamar began his career creating traditional special effects for low-budget horror movies, but quickly gravitated to computer animation. His extensive experience now includes numerous straight-to-video movies, video games, dozens of military and game-style simulations, corporate commercials, and even theme park rides. Todd is the author of several Maya books, including Maya Studio Projects: Photorealistic Characters and several previous editions of Mastering Autodesk Maya.

More from this author