Math for Programming

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a programmer's guide to computer science
a programmer's introduction to mathematics
A01=Ronald T. Kneusel
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Author_Ronald T. Kneusel
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Product details

  • ISBN 9781718503588
  • Dimensions: 177 x 234mm
  • Publication Date: 22 Apr 2025
  • Publisher: No Starch Press,US
  • Publication City/Country: US
  • Product Form: Paperback
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This book summarizes all the core mathematical topics a typical professional software engineer needs to know. In condensing the various concepts covered in an undergraduate computer science program into a single volume, it provides an excellent starting point for independent study, or a refresher for those who haven't been in a classroom for years. Early chapters cover preliminary subjects like number representation systems, set theory, and Boolean algebra, followed by a dive into the field of discrete mathematics, including functions, induction proofs, number theory, combinatorics, graphs, and trees. Later sections examine essential topics in probability, statistics, linear algebra, and calculus. Rather than confine itself to abstract theory, the book focuses on practical applications and numerical methods at the level typically encountered by working software developers. In addition, hands-on code examples in Python and C make the topics concrete.
Ronald T. Kneusel has been working with machine learning in industry since 2003 and has a PhD in machine learning from the University of Colorado, Boulder. Kneusel is the author of Practical Deep Learning, Math for Deep Learning, The Art of Randomness, How AI Works, and Strange Code (all from No Starch Press), as well as Numbers and Computers and Random Numbers and Computers (Springer).

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