Meta-Tuning Justice

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A01=Laquana Cooke
algorithmic injustice
alternative tech literacies
and coding fusion
anti-oppressive learning environments
anti-racist educational technology practices
anti-racist educational tools
Author_Laquana Cooke
Black cultural identity in video games
Black gamers in tech
Black tech activism
Black youth in game design
case studies in transformative learning
Category=JBFA
Category=JNV
Category=JPW
Category=UDX
challenging stereotypes through gaming
countering whitestream computing norms
creative resistance in design
critical tech pedagogy
cultural algorithms and technology
culturally grounded technology
culturally relevant computing
dance
decolonizing digital culture
decolonizing digital learning spaces
digital creativity and justice
digital storytelling by Black creators
digital storytelling for justice
dismantling tech stereotypes
diversity and inclusion in gaming industries
diversity in interactive media
educational game innovation
educational technology for underrepresented youth
emancipatory digital learning
empowering marginalized youth with technology
empowering youth through code
eq_bestseller
eq_computing
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
eq_society-politics
equitable access to game design tools
equity in computer science education
equity-driven game research
equity-focused game pedagogy
expressive coding practices
expressive programming techniques
forthcoming
gaming and cultural identity
gaming as cultural practice
hip hop and programming
hip hop influence in programming and design
inclusive game development
innovative game education for social justice
interactive design and resistance
interdisciplinary approaches to gaming culture
justice-oriented coding
liberatory game creation
making video game platforms more inclusive
marginalized voices in gaming
meta-tuning in STEM education
movement
participatory digital design
participatory game creation for equity
pop culture in coding spaces
progressive education in computer science
racial bias in tech platforms
racial coding bias
racial equity in digital technology
racial equity in gaming
racial justice in edtech
racial narratives in virtual worlds
reimagining computing education
remix culture and justice
remixing educational technology
remixing games for representation and justice
representational justice in games
resisting bias in game development
responsive learning environments
shaping the future of tech diversity
social change through interactive media
STEM equity initiatives
STEM fields and culturally responsive pedagogy
student-centered tech design
supporting Black gamers and developers
tech justice movements
technology as a tool for activism
transformative constructionist learning paradigm
underrepresented students in tech
video games as sites of resistance
video games challenging dominant narratives
youth activism in technology and gaming
youth culture and code
youth innovation in digital media
youth reimagining virtual worlds
youth-led technology innovation

Product details

  • ISBN 9781625349378
  • Weight: 481g
  • Dimensions: 152 x 229mm
  • Publication Date: 31 Jul 2026
  • Publisher: University of Massachusetts Press
  • Publication City/Country: US
  • Product Form: Hardback
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Exploring how Black youth are reshaping game design to dismantle stereotypes and spark social change

In the early 2000s, digital gaming rose to cultural and economic prominence. Communities of color, however, and especially Black youth, were largely excluded from gaming culture. The rare Black character in games tended to reinforce stereotypes, while racial bias was often surreptitiously embedded in game design platforms—what decolonial scholars call “whitestream” computing. Progressive game design education initiatives and new technologies have recently begun to dismantle these barriers. Yet, because biases remain, historically excluded young people still need to actively reconfigure these digital spaces to fully develop and convey their own perspectives.

In Meta-Tuning Justice, digital rhetoric scholar Laquana Cooke explores how Black youth express cultural identity and challenge dominant narratives through innovative game design. Cooke introduces the Transformative Constructionist Learning (TCL) paradigm and its core theory of “meta-tuning”—the idea that students are better able to adjust to new challenges through trial-and-error and experimentation in educational environments that correspondingly adjust to their evolving learning needs. In contrast to traditional education practices, which assume the neutrality of technology, Cooke approaches it as a tool for social transformation. Drawing on the TCL paradigm, she explores how the unique cultural algorithms and expressions (like popping and locking dance forms) that inform the programming and designs of Black youth represent a powerful form of resistance and creation.

Through rich ethnographic case studies across multiple educational settings, and with gaming as its experimental center, this book presents a compelling vision of how TCL and meta-tuning can help make technologies more equitable. Cooke’s innovative study offers insights crucial to scholars and practitioners in game studies, Science and Technology Studies, STEM education, and racial equity in digital learning.

Laquana Cooke is professor of digital rhetoric in the English Department at West Chester University and founding director of iCamp Media Academy. Her work has appeared in journals such as Technical Communication Quarterly, Changing English, Game Studies, and ACM Transactions on Computing Education.

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