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A01=Stephane Anquetil
A12=Marie Capriata
activity
activity book
adventure
Age Group_Ages 12+
Age Group_Ages 12+
Author_Marie Capriata
Author_Stephane Anquetil
automatic-update
books for puzzle enthusiasts
Category1=Kids
Category=YFCF
choose your own adventure
choose-your-adventure
clues
COP=United States
Delivery_Delivery within 10-20 working days
eq_bestseller
eq_childrens
eq_isMigrated=2
eq_nobargain
eq_teenage-young-adult
escape room
escape room book
escape rooms
games
how to create escape rooms
interactive
interactive book
Language_English
mystery
PA=Available
Price_€10 to €20
PS=Active
puzzles
softlaunch
thriller

Product details

  • ISBN 9781510760639
  • Weight: 227g
  • Dimensions: 127 x 191mm
  • Publication Date: 20 Jul 2023
  • Publisher: Skyhorse Publishing
  • Publication City/Country: US
  • Product Form: Paperback
  • Language: English
  • Age Group: Ages 12+
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An escape room adventure book based on one of the greatest detectives of all time—Sherlock Holmes!

Sherlock Holmes, the great detective, has entrusted you with an important mission: to save his friend Watson! Locked in Moriarty's house, you will have to solve the puzzles invented by this diabolical criminal to hope to get out alive. Card games, an 1890 planisphere, mathematical puzzles . . . to be successful, you are going to have to be the best detective Scotland Yard has ever known. Waste no time, because in this macabre game Moriarty always seems to have several moves ahead. Inspired by real-life escape rooms that are all the rage, this is an escape room-themed story book. The reader is stranded in a place and must escape in order to survive. To escape, you must explore the different rooms, look for clues, solve puzzles to unlock certain situations, and hope to get out alive! Use the notebook to collect your clues. Take care, because there is only one way out, so you'll have to be smarter than the one who locked you here. Good luck!
Stéphane Anquetil started playing video games at 12. When he was a teenager, he was a huge fan of books where the reader is the hero as well as text adventure games. As he got older, he got into board games and a writing competition for a Sherlock Holmes Detective Council. Today, he specializes in non-linear narratives and interactive fiction. He has become a devious investigator that is passionate about historical archives, secret codes, and strange mysteries.
 

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