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Morphs, Mallards, and Montages
Morphs, Mallards, and Montages
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3ds
3ds Max
A01=Andrew Glassner
Author_Andrew Glassner
Black Cell
Black Watch
Category=UB
Category=UG
Category=UY
Circle
Computer
Convex Objects
Crop Circles
Data Set
digital art synthesis
eq_bestseller
eq_computing
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
generative computer graphics exploration
Granny Smith Apple
Graphics
Ieee
image morphing techniques
interactive design methods
Karnaugh
Karnaugh Maps
Kelvin
Lens Reader
Map
Max
Pen Tip
Pinhole Camera
Pocket Computer
Region Image
RGB
shredded document reconstruction
Synthetic Cubism
textile pattern analysis
visual computing
VRML File
Wake Pattern
Warp Pattern
Warp Threads
Wave
Weft Pattern
Weft Threads
White Space
Wide Data Set
Xerox PARC
Young Men
Product details
- ISBN 9781568812311
- Weight: 918g
- Dimensions: 191 x 235mm
- Publication Date: 23 Sep 2004
- Publisher: Taylor & Francis Inc
- Publication City/Country: US
- Product Form: Paperback
This book is for everyone who's interested in computer graphics and how it can take us on exciting journeys powered by imagination and a love of discovery and invention. Each chapter investigates a unique topic and gives you the tools to continue that exploration on your own. Examine the possibilities of: - Pop-up books and cards - Reconstructing shredded documents - Crop circles - Weaves and Tartans - Morphing images and much more! Browse and enjoy the array of visual ideas or roll up your sleeves and write your own code.
Dr. Andrew Glassner Glassner created and edited the Graphics Gems series and the book An Introduction to Ray Tracing. He is also the author of the two-volume text Principles of Digital Image Synthesis. Glassner has written a regular column for IEEE Computer Graphics & Applications since 1996. Those columns have been collected in three books, Andrew Glassner's Notebook, Andrew Glassner's Other Notebook, and Morphs, Mallards, and Montages.
Morphs, Mallards, and Montages
€75.99
