No-Code Video Game Development Using Unity and Playmaker

Regular price €70.99
Quantity:
In stock with our UK publisher. 14-28 days
Delivery/Collection within 10-20 working days
14 days return policy Shipping & Delivery
3D
A01=Michael Kelley
Age Group_Uncategorized
Age Group_Uncategorized
Art Asset
Author_Michael Kelley
automatic-update
Build Settings Window
Category1=Non-Fiction
Category=UG
Category=UMK
Clip
Console View
Control Bar
COP=United States
Delivery_Delivery within 10-20 working days
digital asset integration
Drop Down
Empty GameObjects
eq_bestseller
eq_computing
eq_isMigrated=2
eq_nobargain
eq_non-fiction
finite state machines
flow-chart based game logic
Follow
Game Developer
Game Development
Game View
Graph View
graphics
Hierarchy View
Indie Developer
Indie Game
Inspector View
Int
interactive media design
Language_English
Main Camera
Main Menu Bar
multimedia
Nite State Machines
PA=Available
Price_€50 to €100
procedural animation
Project View
PS=Active
Scene View
Select GameObject
Send Event
softlaunch
Ui Element
user interface prototyping
video game
visual scripting

Product details

  • ISBN 9781498735650
  • Weight: 500g
  • Dimensions: 156 x 234mm
  • Publication Date: 07 Jun 2016
  • Publisher: Taylor & Francis Inc
  • Publication City/Country: US
  • Product Form: Paperback
  • Language: English
Secure checkout Fast Shipping Easy returns

In the past, not being able to program meant not being able to make video games. Now if you can draw a flow-chart you can use powerful State Machine technology to create your dream game! No-Code Video Game Development using Unity and Playmaker will teach you how to substitute flow-charts for code. As a complete course, it uses a project-based approach. The FPS project comes with over a hundred dollars worth of free #gamedev DLC: Unity Packages, Playmaker Templates, Character Models, Animations, Materials, and more! You'll also learn game design documentation and theory, Mecanim, Particle Systems, and UI. By the time you're done you'll have gained the skills needed to create your own dream game, all without writing any code!

More from this author