No-Code Video Game Development Using Unity and Playmaker

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3D
A01=Michael Kelley
Art Asset
Author_Michael Kelley
Build Settings Window
Category=UG
Category=UMK
Clip
Console View
Control Bar
digital asset integration
Drop Down
Empty GameObjects
eq_bestseller
eq_computing
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
finite state machines
flow-chart based game logic
Follow
Game Developer
Game Development
Game View
Graph View
graphics
Hierarchy View
Indie Developer
Indie Game
Inspector View
Int
interactive media design
Main Camera
Main Menu Bar
multimedia
Nite State Machines
procedural animation
Project View
Scene View
Select GameObject
Send Event
Ui Element
user interface prototyping
video game
visual scripting

Product details

  • ISBN 9781138427617
  • Weight: 740g
  • Dimensions: 156 x 234mm
  • Publication Date: 02 Aug 2017
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
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In the past, not being able to program meant not being able to make video games. Now if you can draw a flow-chart you can use powerful State Machine technology to create your dream game! No-Code Video Game Development using Unity and Playmaker will teach you how to substitute flow-charts for code. As a complete course, it uses a project-based approach. The FPS project comes with over a hundred dollars worth of free #gamedev DLC: Unity Packages, Playmaker Templates, Character Models, Animations, Materials, and more! You'll also learn game design documentation and theory, Mecanim, Particle Systems, and UI. By the time you're done you'll have gained the skills needed to create your own dream game, all without writing any code!

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