Oathmark: Bane of Kings

Regular price €19.99
28mm
A01=Joseph A. McCullough
A01=Mr Joseph A. McCullough
A12=Alan Lathwell
Age Group_Uncategorized
Age Group_Uncategorized
alliances
Author_Alan Lathwell
Author_Joseph A. McCullough
Author_Mr Joseph A. McCullough
automatic-update
Campaign
Category1=Fiction
Category1=Non-Fiction
Category=FM
Category=JW
Category=WDHW
Champion
COP=United Kingdom
coups
D10
Delivery_Delivery within 10-20 working days
Dwarf
Elf
eq_bestseller
eq_fantasy
eq_fiction
eq_isMigrated=2
eq_nobargain
events
expansion
Fantasy
File
Flank
formations
Goblin
Hero
Human
invaders
Joseph Joe McCullough
Language_English
Magic
Mass Battle
Men
Miniatures
Orc
PA=Available
phalanxes
plagues
Price_€10 to €20
PS=Active
Rank
rebellions
Regiment
royal succession
Scenario
shield walls
skirmish lines
softlaunch
strategy
supplement
tabletop
tactics
Time
war games
warband
wargame

Product details

  • ISBN 9781472847690
  • Weight: 280g
  • Dimensions: 188 x 242mm
  • Publication Date: 24 Jun 2021
  • Publisher: Bloomsbury Publishing PLC
  • Publication City/Country: GB
  • Product Form: Paperback
  • Language: English
Delivery/Collection within 10-20 working days

Our Delivery Time Frames Explained
2-4 Working Days: Available in-stock

10-20 Working Days: On Backorder

Will Deliver When Available: On Pre-Order or Reprinting

We ship your order once all items have arrived at our warehouse and are processed. Need those 2-4 day shipping items sooner? Just place a separate order for them!

Time is the bane of all kings. Always does it march forward, bringing change and challenges, wars and disasters, invaders and internal rebellion. This supplement for Oathmark: Battles of the Lost Age, focuses on the passage of time and its effect on a players kingdom. While wars and battle still determine their ultimate fate, many other events can affect the armies of a kingdom. Plagues and blights can reduce access to soldiers from specific territories. Attempted coups can cost a king some of his best generals. On the other hand, unexpected alliances might give a kingdom access to unusual troops, or the birth of a new heir might bring wondrous presents.

Along with the rules for the passing of years, this book also presents the option to train your units to fight in special formations, such as phalanxes, shield walls, and skirmish lines. These will allow players to use their existing armies to try out new strategies and tactics to swing their battle in their favour. This book also includes several new military expeditions, including numerous scenarios, to once again challenge a player’s generalship.

Joseph A. McCullough is the author of several non-fiction books including A Pocket History of Ireland, Zombies: A Hunter’s Guide, and Dragonslayers: From Beowulf to St. George. In addition, his fantasy short stories have appeared in various books and magazines such as Black Gate, Lords of Swords, and Adventure Mystery Tales. He is also the creator of Frostgrave and Frostgrave: Ghost Archipelago, and co-wrote The Grey Mountains, a supplement for the Middle-Earth Role-Playing Game. His continued ramblings can be read at: therenaissancetroll.blogspot.co.uk