One-Week Dungeons

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A01=David L. Craddock
algorithmic dungeon generation
Author_David L. Craddock
Battle System
Category=UGN
Category=UMK
Circuitous
CPAP
Dwarf Fortress
eq_bestseller
eq_computing
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
Flesh Wounds
Follow
Game Board
Game Developers
game development process
Grey's Game
Grey’s Game
How Not To Die
indie game design
March 10th Monday
March 11th Tuesday
March 12th Wednesday
March 13th Thursday
March 14th Friday
March 15th
March 15th Saturday
March 9th Sunday
Perlin Noise
procedural content generation
programming challenges
RGB
Roguelike
Roguelike Game
seven day game jam strategies
software project management
Star System
Vice Versa
Wo

Product details

  • ISBN 9781032052465
  • Weight: 303g
  • Dimensions: 152 x 229mm
  • Publication Date: 18 Feb 2022
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
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"An entertaining, race-against-time narrative."

—Kobo review

"A fast-paced look into seven-day roguelikes, something so niche most people wouldn't have heard about, but the book is well written and shows how important it is to get your thoughts down so you can sort out your ideas."

—Goodreads review

Eleven game designers. Eight grand ideas. Seven days to will them into reality.

Every year, programmers around the world compete in the 7-day roguelike challenge, or 7DRL, a weeklong game jam where participants endeavor to design and program a roguelike role-playing game. Their obstacles: day jobs, family responsibilities, sleep deprivation, and visionary concepts too big for 168 hours to contain.

Told over a series of daily journal logs, One-Week Dungeons: Diaries of a Seven-Day Roguelike Challenge chronicles the journeys of eleven 7DRL participants as they race to build their dream games before the clock expires.

David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of over a dozen nonfiction books about video game development and culture, including the bestselling Stay Awhile and Listen series and Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, and fiction for young adults, including The Dumpster Club and Heritage: Book One of the Gairden Chronicles. Find him online @davidlcraddock on Twitter.

David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of over a dozen nonfiction books about video game development and culture, including the bestselling Stay Awhile and Listen series, Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, and fiction for young adults including The Dumpster Club and Heritage: Book One of the Gairden Chronicles. Find him online @davidlcraddock on Twitter.

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