Pathfinder Adventure Path: Hell''s Rebels Part 5 - The Kintargo Contract
English
By (author): Jim Groves
The Silver Ravens have defeated Paracount Barzillai Thrune and liberated the Silver City of Kintargo, but unless steps are taken to protect what theyve won, its just a matter of time before the rulers of Cheliax respond with open wara war that would likely destroy Kintargo. The key to Kintargos defense lies in the lines of a single sprawling scroll recovered from the Church of Asmodeusthe Kintargo Contract. Within this contracts rules and stipulations lie numerous loopholes and opportunities to use Cheliaxs own love of law against them; to use the Kintargo Contract to secure not just the city, but the surrounding regions freedom from the infernal machinations of House Thrune and the Church of Asmodeus. Yet as the heroes set about securing these loopholes, an old menace from Kintargos past seizes the opportunity to strike while the city still reels from its recent upheavals. Before Kintargo can be sheltered from Cheliax, the heroes must save her from a monster of her own making!
The Kintargo Contract is a Pathfinder Roleplaying Game adventure for 13th-level characters. The adventure continues the Hells Rebels Adventure Path, an urban- and political-themed campaign that focuses on a rebellion against one of the Pathfinder Campaign Settings most infamous nationsdevil-haunted Cheliax. Several new monsters, an investigation into the nature of diabolic contracts, an article about the winged folk known as the strix, and a brand new Pathfinder Journal round out this volume of the Pathfinder Adventure Path!
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the worlds oldest fantasy RPG.
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The Kintargo Contract is a Pathfinder Roleplaying Game adventure for 13th-level characters. The adventure continues the Hells Rebels Adventure Path, an urban- and political-themed campaign that focuses on a rebellion against one of the Pathfinder Campaign Settings most infamous nationsdevil-haunted Cheliax. Several new monsters, an investigation into the nature of diabolic contracts, an article about the winged folk known as the strix, and a brand new Pathfinder Journal round out this volume of the Pathfinder Adventure Path!
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the worlds oldest fantasy RPG.
See more
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