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Playing with Power in Movies, Television, and Video Games
Playing with Power in Movies, Television, and Video Games
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A01=Marsha Kinder
Author_Marsha Kinder
Category=JBCT
Category=JBFS
child spectator
childrens cartoons
childrens entertainment
eq_bestseller
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
eq_society-politics
game boys
intertextuality
lasagna zone
media consumption
media studies
modern media
movies
multinational media
muppet babies
muppets
narrative media
new world order
nintendo
raisins
saturday morning cartoons
saturday morning television
social science
super brothers
teenage mutant ninja turtles
television and film
transmedia
understanding stories
video games
wizards
Product details
- ISBN 9780520077768
- Weight: 363g
- Dimensions: 156 x 234mm
- Publication Date: 23 Nov 1993
- Publisher: University of California Press
- Publication City/Country: US
- Product Form: Paperback
How do children today learn to understand stories? Why do they respond so enthusiastically to home video games and to a myth like Teenage Mutant Ninja Turtles? And how are such fads related to multinational media mergers and the "new world order"? In assessing these questions, Marsha Kinder provides a brilliant new perspective on modern media.
Marsha Kinder is Professor of Critical Studies in the University of Southern California School of Cinema-Television. She is the author of Blood Cinema (California 1993).
Playing with Power in Movies, Television, and Video Games
€33.99
