Pocket Mentor for Video Game UX UI

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A01=Simon Brewer
Author_Simon Brewer
career pathways gaming industry
Category=UMK
Category=UYZG
Category=VSC
cognitive load theory
digital interface psychology
entry level video game ux roles
eq_bestseller
eq_computing
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
eq_self-help
game art
game design
game usability
interactive media design
player engagement strategies
UI
usability testing methods
user experience
user interface
UX

Product details

  • ISBN 9781032433974
  • Weight: 360g
  • Dimensions: 138 x 216mm
  • Publication Date: 19 Feb 2025
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Paperback
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Want to work in UI/UX in the video games industry? Then this is the book for you. This book provides all the essential information and guidance you need to understand the industry and get your foot on the ladder.

This book provides those both familiar and unfamiliar with the wonderful world of UX and UI in video games with a concise but informative breakdown of the disciplines. It discusses the different career paths and how the role’s impact, responsibilities, and perceptions have evolved. This book covers everything, from the education you’ll need to searching and applying for jobs, and the interview process. It also includes advice on what to do once you’re in the role, with chapters covering best practices for UI/UX, how to set goals for future career progression, and interviews with top tips from experts in the industry.

This book will be of great interest to all aspiring game developers looking to work in UI/UX and beginners looking to grow their careers.

Simon Brewer is Principal UI/UX Designer for Supermassive Games in Guildford, United Kingdom.

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