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Political Effects of Entertainment Media
Political Effects of Entertainment Media
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A New Hope
A01=Anthony Gierzynski
Alien
antagonist
Author_Anthony Gierzynski
Battle of the Five Armies
Battlestar Galactica
Category=CFG
Category=GTC
Category=JBCT
Category=JPH
communication theory
Cylons
Darth Vader
Entertainment Media
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eq_dictionaries-language-reference
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eq_non-fiction
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Fantasy
Female political Candidates
fictional television shows
Frank Underwood
Game of Thrones
Harry Potter
House of Cards
Influential Political Content
Kevin Spacey
lead character types
Lord of the Rings
Luke Skywalker
M*A*S*H
Media Effects
Media Studies
millenials
narrative transportation
News Parody Shows
political action
political activism
Political Communication
political ideology
Political Perspectives
political psychology
political socialization
popular culture
popular television
Princess Leia
protagonist
public opinion
rhetoric
Rowling
Science Fiction
Selina Meyer
Sigourney Weaver
Star Wars
Superhero
survey research
television shows
The Colbert Report
The Daily Show
The Empire Strikes Back
The Hobbit
The Hunger Games
The Return of the Jedi
Tolkien
Veep
Villains
Product details
- ISBN 9781498573986
- Weight: 499g
- Dimensions: 163 x 234mm
- Publication Date: 15 Aug 2018
- Publisher: Bloomsbury Publishing Plc
- Publication City/Country: US
- Product Form: Hardback
Entertainment media are rife with material that touches on the political. The stories with which we entertain ourselves often show us, for better or worse, that everything can be solved by the rise of an individual hero, and that the “best way” to deal with a bad guy with a gun is a good guy with a gun. Our stories portray individuals along the lines of gender, racial, and ethnic stereotypes; offer us villains that are one-dimensional characters driven by evil; and show us politicians who are almost always corrupt, self-serving, and/or incompetent. They offer up models for how to deal with oppressive authority and they typically portray worlds that are just, where those who do the right thing come out on top. Entire entertainment genres, with their shared story telling conventions and common plot devices, provide lessons and perspectives that are relevant to how the public sees political issues. The stories that entertain us show us all these things and more, but to what effect? Does the pervasive politically relevant content that can be found not just in political entertainment shows, like House of Cards, but also in entertainment like Game of Thrones, that, on the surface, has nothing to do with modern politics, affect people’s perspectives on the political world? That is the central question of this volume. This book discusses the type of content in entertainment media that has the best chance of influencing political beliefs, draws from the work of scholars in a number of disciplines in order to forge a theory explaining how and when entertainment media will affect political perspectives, and presents a series of empirical studies using experiments and surveys that demonstrate the effect of politically relevant content in shows such as Game of Thrones, House of Cards, The Daily Show and The Colbert Report, in genres such science fiction, and through pervasive villain and leader character types.
Anthony Gierzynski is professor and chair of the Political Science Department at the University of Vermont.
Political Effects of Entertainment Media
€107.99
