Post-Screen Through Virtual Reality, Holograms and Light Projections

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A01=Jenna Ng
affective technologies
algorithmic mediation
Author_Jenna Ng
boundaries of digital perception
Category=GTC
Category=JBCT
Category=NH
confinement
Covid-19
digital materiality
engulfment
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eq_history
eq_isMigrated=1
eq_isMigrated=2
eq_new_release
eq_nobargain
eq_non-fiction
eq_society-politics
hologram
holograms
holographic projection
immersive environments
interactive media
La condition humaine
media theory
pepper's ghost
post-screen media
projection mapping
reality versus illusion
screen boundaries
screens
virtual reality
virtual reality (vr)

Product details

  • ISBN 9781041188834
  • Dimensions: 156 x 234mm
  • Publication Date: 01 Dec 2025
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Paperback
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Screens are ubiquitous today. Yet contemporary screen media eliminate the presence of the screen and diminish the visibility of its boundaries. As the image becomes indistinguishable from the viewer’s surroundings, this unsettling prompts re.examination of how screen boundaries demarcate. Through readings of three media forms – Virtual Reality; holograms; and light projections – this book develops new theories of the surfaces on and spaces in which images are displayed. Interrogating contemporary contestations of reality against illusion, it argues that the disappearance of difference reflects shifted conditions of actuality and virtuality in understanding the human condition. These shifts further connect to the current state of politics by way of their distorted truth values, corrupted terms of information, and internalizations of difference. The Post.Screen Through Virtual Reality, Holograms and Light Projections thus thinks anew the image’s borders and delineations, evoking the screen boundary as an instrumentation of today’s intense virtualizations which do not tell the truth. In the process, a new imagination for images emerges for a gluttony of the virtual; for new conceptualizations of object and representation, materiality and energies, media and histories, real and unreal; for new understandings of appearances, dis-appearances, replacement and replacement – the post-screen.

Jenna Ng is Senior Lecturer (Associate Professor) in Film and Interactive Media at the University of York, UK. She writes on digital media and visual culture. She is also the editor of Understanding Machinima: Essays on Filmmaking in Virtual Worlds (2013).

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