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Programming iOS 14
A01=Matt Neuberg
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Author_Matt Neuberg
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Category1=Non-Fiction
Category=UMQ
COP=United States
Delivery_Delivery within 10-20 working days
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iOS ios 14 iPhone iPad iPod touch Xcode Cocoa Objective-C App store iCloud UI GCD Unity Android Nexus Gaming GDC video game swift
Language_English
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Price_€50 to €100
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softlaunch
Product details
- ISBN 9781492092179
- Dimensions: 178 x 233mm
- Publication Date: 30 Nov 2020
- Publisher: O'Reilly Media
- Publication City/Country: US
- Product Form: Paperback
- Language: English
Delivery/Collection within 10-20 working days
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2-4 Working Days: Available in-stock
10-20 Working Days: On Backorder
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If you're grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you'll learn how to create views, manipulate view controllers, and add features from iOS frameworks.
Create, arrange, draw, layer, and animate views that respond to touch
Use view controllers to manage multiple screens of interface
Master interface classes for scroll views, table views, collection views, text, popovers, split views, web views, and controls
Dive into frameworks for sound, video, maps, and sensors
Access user libraries: music, photos, contacts, and calendar
Explore additional topics, including files, networking, and threads
Stay up-to-date on iOS 14 innovations, such as:
Control action closures and menus
Table view cell configuration objects
Collection view lists and outlines
New split view controller architecture
Pointer customization on iPad
New photo picker and limited photos authorization
Reduced accuracy location
Color picker, new page control behavior, revised date pickers, and more!
Want to brush up on the basics? Pick up iOS 14 Programming Fundamentals with Swift to learn about Swift, Xcode, and Cocoa. Together with Programming iOS 14, you'll gain a solid, rigorous, and practical understanding of iOS 14 development.
Matt Neuburg has a PhD in Classics and has taught at many universities and colleges. He has been programming computers since 1968. He has written applications for Mac OS X and iOS, is a former editor of MacTech Magazine, and is a long-standing contributing editor for TidBITS. His previous O'Reilly books are Frontier: The Definitive Guide, REALbasic: The Definitive Guide, and AppleScript: The Definitive Guide. He makes a living writing books, articles, and software documentation, as well as by programming, consulting, and training.
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