Psychology of Video Games

Regular price €186.00
Quantity:
In stock with our UK publisher. 14-28 days
Delivery/Collection within 10-20 working days
14 days return policy Shipping & Delivery
A01=Celia Hodent
Action Video Games
Antisocial Behaviors
Author_Celia Hodent
Category=JMC
Category=JMH
cognitive impact of digital play
computer games
Dark Pattern
debunking psychology myths
eq_bestseller
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
eq_society-politics
ethical considerations in video game psychology
ethical issues in games industry
ethics considerations
free to play
Game Developers
game development
Game Flow
Game User Experience
Games Fun
games in education
games in healthcare
gaming and the brain
Grand Theft Auto
human factors psychology
Internet Gaming Disorder
Pathological Gaming
PEGI
player motivation analysis
Playing Video Games
Pokemon
Prosocial Video Game
psychological effects of gaming
toxicity
user experience
Ux Designer
Ux Researcher
Video Deficit
video game addiction
video game benefits
video game creation
video game engagement research
Video Game Exposure
video game violence
Video Games
Violent Video Game Exposure
Violent Video Games
Violent Videogame Play
Visual Attention Skills
WM
Wo

Product details

  • ISBN 9780367493127
  • Weight: 370g
  • Dimensions: 129 x 198mm
  • Publication Date: 08 Oct 2020
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
Secure checkout Fast Shipping Easy returns

What impact can video games have on us as players? How does psychology influence video game creation? Why do some games become cultural phenomena?

The Psychology of Video Games introduces the curious reader to the relationship between psychology and video games from the perspective of both game makers and players. Assuming no specialist knowledge, this concise, approachable guide is a starter book for anyone intrigued by what makes video games engaging and what is their psychological impact on gamers. It digests the research exploring the benefits gaming can have on players in relation to education and healthcare, considers the concerns over potential negative impacts such as pathological gaming, and concludes with some ethics considerations.

With gaming being one of the most popular forms of entertainment today, The Psychology of Video Games shows the importance of understanding the human brain and its mental processes to foster ethical and inclusive video games.

Celia Hodent is a PhD in psychology and an independent consultant, providing guidance on the topics of game user experience (UX), ethics, and inclusion. She has over 10 years' experience working with game studios, including Ubisoft, LucasArts, and Epic Games (Fortnite).

More from this author