Puppetry, Puppet Animation and the Digital Age

Regular price €71.99
2D animation
3D animation
A01=Rolf Giesen
Age Group_Uncategorized
Age Group_Uncategorized
animation history
animation practitioners interviews
Author_Rolf Giesen
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Category1=Non-Fiction
Category=APFV
Category=ATFV
Category=UGN
CGI
CGI Technology
cinematic visual effects
comparative analysis stop motion vs CGI
COP=United States
Delivery_Pre-order
Dennis Muren
eq_art-fashion-photography
eq_bestseller
eq_computing
eq_isMigrated=2
eq_nobargain
eq_non-fiction
Experimental animation
Fairy Tale
Giannalberto Bendazzi
Henry Selick
Ilya Muromets
Language_English
Man Ei
Mighty Joe Young
Model Animation
model-based storytelling
motion capture techniques
PA=Temporarily unavailable
Play Back
Price_€50 to €100
Prince Achmed
PS=Active
Puppet Animation
Puppet Films
Ray Harryhausen
Red Nosed Reindeer
Short Term Lifestyle
silhouette animation
Silhouette Films
softlaunch
Stop motion
Stop Motion Film
Stop Motion Pro
Stop Motion Puppets
VFX
VFX Productions
Young Man

Product details

  • ISBN 9780815382041
  • Weight: 317g
  • Dimensions: 138 x 216mm
  • Publication Date: 18 Oct 2018
  • Publisher: Taylor & Francis Inc
  • Publication City/Country: US
  • Product Form: Hardback
  • Language: English
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Rolf Giesen’s Puppetry, Puppet Animation and the Digital Age explores the unique world of puppetry animation and its application in the digital age. With the advent of digital animation, many individuals see puppetry and 2D animation as being regulated to a niche market. Giesen’s text argues against this viewpoint, by demonstrating the pure aesthetic value they have, as well as examples of some of the greatest cinematic uses of puppets. Such samples include, The Adventures of Prince Achmed, Ladislas Starevich, O’Brien, Harryhausen and Danforth, Trnka and Švankmajer, Aardman and Laika Studios, ParaNorman, and the Boxtrolls. Even live-action blockbusters, such as the Star Wars saga utilize puppetry for costume applications as noted within the text. The use of puppets not only helps create a wonderous world and memorable characters, but is also one of the purest extensions of an artist.

Key Features

  • Includes interviews with past and present practitioners of model animation as well as computer animation
  • Reviews of classic and recent entries in both fields
  • Comparison of what is better in stop motion versus computer animation
  • A detailed history of animation and stop motion films
  • Rolf Giesen, a former visiting professor at the Animation School of the Communication University of China in Beijing, has compiled a special effects collection for Deutsche Kinemathek in Berlin and has co-written several animation features. He is president of the Jilin Animation, Comics and Games Museum in Changchun, China.