Python Playground

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A01=Dr Sharie Coombes
A01=Mahesh Venkitachalam
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Product details

  • ISBN 9781593276041
  • Weight: 706g
  • Dimensions: 178 x 234mm
  • Publication Date: 01 Oct 2015
  • Publisher: No Starch Press,US
  • Publication City/Country: US
  • Product Form: Paperback
  • Language: English
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Python is a powerful programming language that's easy to learn and fun to play with. But once you've gotten a handle on the basics, what do you do next? Python Playground is a collection of imaginative programming projects that will inspire you to use Python to make art and music, build simulations of real-world phenomena, and interact with hardware like the Arduino and Raspberry Pi. You'll learn to use common Python tools and libraries like numpy, matplotlib, and pygame to do things like: Generate Spirograph-like patterns using parametric equations and the turtle module; Create music on your computer by simulating frequency overtones; Translate graphical images into ASCII art; Write an auto stereogram program that produces 3D images hidden beneath random patterns; Make realistic animations with OpenGL shaders by exploring particle systems, transparency, and billboarding techniques; Construct 3D visualizations using data from CT and MRI scans; Build a laser show that responds to music by hooking up your computer to an Arduino Programming shouldn't be a chore. Have some solid, geeky fun with Python Playground. The projects in this book are compatible with both Python 2 and 3.
Mahesh Venkitachalam is a software engineer with over 15 years of experience developing 3D scientific visualization applications. He maintains a blog on electronics and programming at electronut.in.

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