Real Sound Synthesis for Interactive Applications

Regular price €248.00
Quantity:
In stock with our UK publisher. 14-28 days
Delivery/Collection within 10-20 working days
14 days return policy Shipping & Delivery
A01=Perry R. Cook
Acoustic Tube
ASSP
audio signal analysis
Author_Perry R. Cook
Blown Bottle
Category=UGN
Category=UMK
computational acoustics
computer
cook
digital audio processing
Envelope Follower
eq_bestseller
eq_computing
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
Frequency Domain
Ideal String
Impulse Response
Input Signal
interactive sound design
journal
Linear Prediction
Linear Predictive Coding
Ma Equation
Midi Channel
modal
music
Nonlinear Mass
Open Sound Control
perry
Perry Cook
physical modelling synthesis
pitch
Plucked String
Prayer Bowl
real-time sound simulation techniques
shift
sine
Sinusoidal Modes
Sound Synthesis
String Displacement
Subtractive Synthesis
System Energy
Traveling Wave Components
Trumpet Tone
virtual reality acoustics
Walking Sounds
wave

Product details

  • ISBN 9781138428119
  • Weight: 690g
  • Dimensions: 152 x 229mm
  • Publication Date: 27 Jul 2017
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
Secure checkout Fast Shipping Easy returns

Virtual environments such as games and animated and "real" movies require realistic sound effects that can be integrated by computer synthesis. The book emphasizes physical modeling of sound and focuses on real-world interactive sound effects. It is intended for game developers, graphics programmers, developers of virtual reality systems and training simulators, and others who want to learn about computational sound. It is written at an introductory level with mathematical foundations provided in appendices.
Links to code examples and sound files can be found on the Downloads/Updates tab.

More from this author