Supporting Adult Learners through Games and Interactive Teaching

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Activity Based Learning Approach
adult education
Age Group_Uncategorized
Age Group_Uncategorized
Agnostic
automatic-update
B01=Caroline Varin
B01=Chandni Hirani
Board Games
Caroline Varin
Category1=Non-Fiction
Category=JNA
Category=JNM
Category=JNP
Category=JNT
Chandni Hirani
COP=United Kingdom
curriculum innovation
Customer Discovery
Debriefing Questions
decision-making in education
Delivery_Delivery within 10-20 working days
Design Thinking Process
Distributive Negotiation
empathy training activities
Entry Square
eq_bestseller
eq_isMigrated=2
eq_nobargain
eq_non-fiction
eq_society-politics
experiential learning strategies
Follow
game-based
Goal Orientated Process
Held
higher education
In-class Games
interactive professional development for educators
interactive teaching
Internal Review Board Approval
IPP
IR Theory
Language_English
lifelong learning
Networking Goal
PA=Available
Persona
Price_€100 and above
Problem Based Learning
Professors without Borders
PS=Active
Question Master
reflective pedagogy
Role Play Action
SDG
softlaunch
Supporting Adult Learners
teamwork skill development
USA
Worksheet

Product details

  • ISBN 9781032127941
  • Weight: 440g
  • Dimensions: 156 x 234mm
  • Publication Date: 30 Nov 2022
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
  • Language: English
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Games-based teaching offers an engaging way for students and adult learners to interact with concepts and build their problem-solving and communication skills. This exciting book will help educators integrate games into their classes and shows how this method of teaching improves motivation, as well as diversifies and solidifies learners’ skill sets.

Bringing together expert contributors from the Professors Without Borders’ global network who have effectively used interactive games-based approaches in their teaching, the book features 13 unique games that teach a wide variety of skills across a range of difficulty levels. The chapters highlight the skills of strategy, decision-making, communication, teamwork, problem-solving, reflective thinking and empathy being used by participants alongside the pedagogical principles that underpin each game.

Suitable for online and in-person teaching, this book will be valuable reading for educators working with student and adult learners looking to adopt innovative and interactive teaching methods, as well as those interested in learning about how game-based teaching can improve vital skills.

Chandni Hirani is Head of Africa Programmes in the Entrepreneurship division at the London School of Economics and Accelerator Manager at Katapult VC. She is a volunteer lecturer with Professors Without Borders.

Caroline Varin is Senior Lecturer at Regent’s University and Associate at the London School of Economics LSEIDEAS, UK, and CEO of Professors Without Borders.