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Teaching Games and Game Studies in the Literature Classroom
Teaching Games and Game Studies in the Literature Classroom
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€40.99
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Age Group_Uncategorized
Age Group_Uncategorized
analog games
automatic-update
B01=Professor Lynn Ramey
B01=Professor Tison Pugh
Category1=Kids
Category1=Non-Fiction
Category=UGG
Category=YPC
Category=YQE
COP=United Kingdom
Delivery_Delivery within 10-20 working days
digital games
digital games-based learning
educational technology
eq_bestseller
eq_computing
eq_isMigrated=2
eq_nobargain
eq_non-fiction
Language_English
literature instruction
ludic media
PA=Available
Price_€20 to €50
PS=Active
softlaunch
videogames
Product details
- ISBN 9781350269750
- Weight: 406g
- Dimensions: 156 x 232mm
- Publication Date: 20 Oct 2022
- Publisher: Bloomsbury Publishing PLC
- Publication City/Country: GB
- Product Form: Paperback
- Language: English
Teaching Games and Game Studies in the Literature Classroom offers practical suggestions for educators looking to incorporate ludic media, ranging from novels to video games and from poems to board games, into their curricula. Across the globe, video games and interactive media have already been granted their own departments at numerous larger institutions and will increasingly fall under the purview of language and literature departments at smaller schools. This volume considers fundamental ways in which literature can be construed as a game and the benefits of such an approach. The contributors outline pedagogical strategies for integrating the study of video games with the study of literature and consider the intersections of identity and ideology as they relate to literature and ludology. They also address the benefits (and liabilities) of making the process of learning itself a game, an approach that is quickly gaining currency and increasing interest. Every chapter is grounded in theory but focuses on practical applications to develop students’ critical thinking skills and intercultural competence through both digital and analog gameful approaches.
Tison Pugh is Pegasus Professor of English at the University of Central Florida, USA.
Lynn Ramey is Professor of French and Director of the Center for Digital Humanities at Vanderbilt University, USA.
Teaching Games and Game Studies in the Literature Classroom
€40.99
