Test Drive Blender

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3D
3D modelling techniques
A01=John M. Blain
Age Group_Uncategorized
Age Group_Uncategorized
animation
Author_John M. Blain
automatic-update
Blender Scene
Camera View
Category1=Non-Fiction
Category=UGK
Category=UMK
Check List
computer graphics
COP=United States
Cube Actor
Default Blender Scene
Default Cube Object
Delivery_Pre-order
Diffuse Material Color
digital rendering workflow
Edit Mode
eq_bestseller
eq_computing
eq_isMigrated=2
eq_nobargain
eq_non-fiction
File Browser Window
File Tree
Follow
game
Info Window Header
introductory computational graphics for scientists
Language_English
LHS
LMB
Logic Block
Material Buttons
mesh editing tools
Mouse Cursor
NLA
Num Pad
Object Properties Panel
PA=Temporarily unavailable
Price_€50 to €100
procedural animation basics
Properties Window
PS=Active
simulation physics concepts
softlaunch
Timeline Window
Tool Panel
Top Orthographic View
User Preferences Window
visual effects creation

Product details

  • ISBN 9781498799140
  • Weight: 494g
  • Dimensions: 191 x 235mm
  • Publication Date: 19 Dec 2016
  • Publisher: Taylor & Francis Inc
  • Publication City/Country: US
  • Product Form: Paperback
  • Language: English
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This book will introduce you to the controls and steer you towards understanding what Blender can do. With this program you can create 3D models of objects and characters. The objects and characters can be placed in scenes. The scenes are captured by camera and rendered into digital images. The objects and characters can be animated and then, again, captured by camera and rendered to video files. Video files can then be compiled into movies. This book will show you how to make the Blender program go through some of its paces and give you an insight into this fantastic world. You will be shown the controls and given operation instructions allowing you to activate a variety of features.
John M. Blain  is a  computer graphics professional and the author of The Complete Guide to Blender, 3e (CRC Press 2016)

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