Complete Guide to Blender Graphics

Regular price €198.40
Quantity:
In stock with our UK publisher. 14-28 days
Delivery/Collection within 10-20 working days
14 days return policy Shipping & Delivery
2D animation
3D
3D viewport editor
A01=John M. Blain
Action Editor
advanced geometry nodes workflows
Age Group_Uncategorized
Age Group_Uncategorized
Animation
Armatures
Assets Library
Author_John M. Blain
automatic-update
Bezier Curve
Blender
Blender 3D computer graphics program
Blender File
Category1=Non-Fiction
Category=UGN
Category=UMK
Category=UMX
Category=UMZ
Category=UY
Computer graphics
constraint systems
Control Handles
COP=United Kingdom
Cube Object
Default Blender Scene
Default Cube
Default Cube Object
Delivery_Pre-order
digital sculpting
Dope Sheet
Edit Mode
editing tools
eq_bestseller
eq_computing
eq_isMigrated=2
eq_nobargain
eq_non-fiction
Game
Geometry Node
Language_English
mesh deformation
Mesh Object
Modifier Panel
Modifiers
multiresolution modifier
Nodes
Object Mode
PA=Temporarily unavailable
Particle systems
Pose Mode
Price_€100 and above
procedural modelling
Properties Editor
PS=Active
Rendering
rigging techniques
simulation
softlaunch
Source Tab
Timeline Cursor
Timeline Editor
Top Orthographic View
Transform Node
Vertex Group
Viewport Shading
Viewport Shading Mode
visual effects workflows

Product details

  • ISBN 9781032510569
  • Weight: 1360g
  • Dimensions: 191 x 235mm
  • Publication Date: 19 Sep 2023
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
  • Language: English
Secure checkout Fast Shipping Easy returns

BlenderTM is a free Open-Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment.

Blender

is FREE to download and use by anyone for anything.

The Complete Guide to Blender Graphics: Computer Modeling and Animation, Eighth Edition

is a unified manual describing the operation of the program, updated with reference to the Graphical User Interface for Blender Version3.2.2, including additional material covering Blender Assets, Geometry Nodes, and Non-Linear Animation.

Divided into a two-volume set, the book introduces the program’s Graphical User Interface and shows how to implement tools for modeling and animating characters and created scenes with the application of color, texture, and special lighting effects.

Key Features:

  • The book provides instruction for New Users starting at the very beginning.
  • Instruction is presented in a series of chapters incorporating visual reference to the program's interface.
  • The initial chapters are designed to instruct the user in the operation of the program while introducing and demonstrating interesting features of the program.
  • Chapters are developed in a building block fashion providing forward and reverse reference to relevant material.

Both volumes are available in a discounted set, which can also be purchased together with Blender 2D Animation: The Complete Guide to the Grease Pencil.

John M. Blain has become a recognised expert in Blender having seven successful prior editions of this book to date. John became enthused with Blender on retirement from a career in Mechanical Engineering. The Complete Guide to Blender Graphics originated from personal notes compiled in the course of self learning. The notes were recognised as an ideal instruction source by Neal Hirsig, Senior Lecturer (Retired) at Tufts University. Neal encouraged publication of the First Edition and in doing so is deserving of the author's gratitude. Gratitude must also be extended to the author's wife Helen for her continuing encouragement and patience as new editions of the book are compiled.

More from this author