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Evolution and Social Impact of Video Game Economics
Evolution and Social Impact of Video Game Economics
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A32=Bjarke Liboriussen
A32=Brent Kice
A32=Casey B. Hart
A32=Casey O'Donnell
A32=Christopher Terry
A32=Hsuan-Yi Chou
A32=Jan velch
A32=Mark D. Cruea
A32=Steve Cuff
Age Group_Uncategorized
Age Group_Uncategorized
automatic-update
B01=Casey B. Hart
Category1=Non-Fiction
Category=GTC
COP=United States
Delivery_Delivery within 10-20 working days
Design
Economics
Electronics
eq_isMigrated=2
eq_nobargain
Language_English
PA=Available
Price_€20 to €50
PS=Active
Sales
Social Impact
softlaunch
Strategies
Video games
Product details
- ISBN 9781498543439
- Weight: 295g
- Dimensions: 154 x 223mm
- Publication Date: 07 Feb 2020
- Publisher: Bloomsbury Publishing Plc
- Publication City/Country: US
- Product Form: Paperback
- Language: English
Today, consumers of video games spend over $22.4 billion each year; using more complex and multi-layered strategies, game developers attempt to extend the profitability of their products from a simple one-time sale, to continuous engagement with the consumer. The Evolution and Social Impact of Video Game Economics examines paradigmatic changes in the economic structure of the video game industry from a media effects and game design perspective. This book explores how game developers have changed how they engage players in order to facilitate continuous financial transactions. Contributors look from the advent of microtransactions and downloadable content (DLCs) to the impact of planned obsolescence, impulse buying, and emotional control. This collection takes a broad view of the game dynamics and market forces that drive the video game industry, and features international contributors from Asia, Europe, and Australia.
Casey B. Hart is associate professor in the Department of Mass Communication at Stephen F. Austin State University.
Evolution and Social Impact of Video Game Economics
€44.99
