The Fundamentals of Tabletop Miniatures Game Design: A Designers Handbook | Agenda Bookshop Skip to content
LAST CHANCE! Order items marked '10-20 working days' TODAY to get them in time for Christmas!
LAST CHANCE! Order items marked '10-20 working days' TODAY to get them in time for Christmas!
A01=Glenn Ford
A01=Mike Hutchinson
Age Group_Uncategorized
Age Group_Uncategorized
Author_Glenn Ford
Author_Mike Hutchinson
automatic-update
Category1=Non-Fiction
Category=UGN
Category=UMK
COP=United Kingdom
Delivery_Pre-order
Language_English
PA=Not yet available
Price_€100 and above
PS=Forthcoming
softlaunch

The Fundamentals of Tabletop Miniatures Game Design: A Designers Handbook

English

By (author): Glenn Ford Mike Hutchinson

This book presents a much-needed framework for the critical examination of miniatures games and their design. It provides the reader with both a conceptual model for understanding how these games work as well as a toolbox of mechanical approaches to achieving a range of design outcomes and assessing the fit of any given approach within a specific design.

Though dating back to the 1820s, tabletop miniatures games have been little explored critically and lack a conceptual vocabulary for their discussion. Active practitioners in the miniature games design community, Glenn Ford and Mike Hutchinson explore what defines these games, proposing the term non-discrete miniatures games to encapsulate the essence of these open and immersive hobby gaming experiences. Discarding the term wargame, they argue against limiting conceptions of these games to direct armed conflict, and champion their diverse narrative potential.

The book provides a fresh conceptual framework for miniatures games, abstracting the concepts of positioning and moving markers non-discretely across scale-modelled environments into inclusive and generalised terminology, untethering them from their roots as military simulations and providing the foundations for a fresh consideration of miniatures games design.

Written for game designers, and with a foreword by Gav Thorpe, The Fundamentals of Tabletop Miniatures Game Design is a handbook for those that wish to design better miniatures games.

See more
Current price €127.29
Original price €133.99
Save 5%
A01=Glenn FordA01=Mike HutchinsonAge Group_UncategorizedAuthor_Glenn FordAuthor_Mike Hutchinsonautomatic-updateCategory1=Non-FictionCategory=UGNCategory=UMKCOP=United KingdomDelivery_Pre-orderLanguage_EnglishPA=Not yet availablePrice_€100 and abovePS=Forthcomingsoftlaunch

Will deliver when available. Publication date 19 Nov 2024

Product Details
  • Dimensions: 156 x 234mm
  • Publication Date: 19 Nov 2024
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: United Kingdom
  • Language: English
  • ISBN13: 9781032324029

About Glenn FordMike Hutchinson

Glenn Ford is the designer of miniatures games including Pukeapocolypse and Boarders and Black Flags as well as the regular developer on the games of his friend and Rule of Carnage podcast collaborator Mike Hutchinson. He runs an independent games publishing company Man O Kent Games and has successfully funded six Kickstarter campaigns so far. Glenn lives in Deal a small town with far too many castles in Kent in the UK with his wife son and a disturbingly high number of games and toy soldiers.Mike Hutchinson is an award-winning designer of miniatures games including Gaslands A Billion Suns and Hobgoblin and runs an independent game design studio called Planet Smasher Games. He is the co-host of the Rule of Carnage podcast a weekly series examining tabletop miniatures game design. Mike lives in the inexplicably named village of Old Wives Lees in Kent UK with his wife Vanessa and two daughters.

Customer Reviews

Be the first to write a review
0%
(0)
0%
(0)
0%
(0)
0%
(0)
0%
(0)
We use cookies to ensure that we give you the best experience on our website. If you continue we'll assume that you are understand this. Learn more
Accept