Re-Emergence of Virtual Reality

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A01=Leighton Evans
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augmented reality
Author_Leighton Evans
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Category1=Non-Fiction
Category=JBCC
Category=JBCT
Category=JFC
Category=JFD
Category=JHB
Category=KNT
Category=PDX
Commercial VR
Consumer VR
COP=United Kingdom
cultural impact technology
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Digital Giants
digital immersion
digital media
Early Cybernetic
Empathy Machine
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eq_nobargain
eq_non-fiction
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eq_society-politics
filmmaking
Google Play
Google Play Store
Haptic Interfaces
HMD
HTC Vive
ideology in virtual environments
imaginary worlds
immersive environments research
Job Simulator
Language_English
locative media
Lucid Dream
Measure User Preference
media and tech companies
media censorship
media studies
media technology
Meta Language
mobile gaming
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PS=Active
Silicon Valley industries
softlaunch
Space Makers
Technological Lag
Uncanny Valley
user experience design
virtual reality
Virtual Reality Sickness
VPL
VR Environment
VR Experience
VR Headset
VR media
VR Programmer
VR System
VR World

Product details

  • ISBN 9781138542259
  • Weight: 390g
  • Dimensions: 138 x 216mm
  • Publication Date: 18 Oct 2018
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
  • Language: English
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In this short book, Evans interrogates the implications of VR’s re-emergence into the media mainstream, critiquing the notion of a VR revolution by analysing the development and ownership of VR companies while also exploring the possibilities of immersion in VR and the importance of immersion in the interest and ownership of VR enterprises. He assesses how the ideologies and desires of both computer programmers and major Silicon Valley industries may influence how VR worlds are conceived and experienced by users while also exploring the mechanisms that create the immersive experience that underpins interest in the medium.

Leighton Evans is Senior Lecturer in Media Theory at Swansea University. He is the author of Locative Social Media: Place in the Digital Age (Palgrave, 2015) and co-author of Location-based Social Media: Space, Time and Identity (Palgrave, 2017).

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