Teacher’s Guide to Scratch – Intermediate

Regular price €192.20
Quantity:
Ships in 10-20 days
Delivery/Collection within 10-20 working days
Shipping & Delivery
A01=Kai Hutchence
Age Group_Uncategorized
Age Group_Uncategorized
Author_Kai Hutchence
automatic-update
Category1=Kids
Category1=Non-Fiction
Category=JNC
Category=JNF
Category=JNMT
Category=JNT
Category=JNU
Category=JNV
Category=YPMT6
Category=YQTU
classroom practice
collaborative coding instruction
computers & technology
COP=United Kingdom
curricula
curriculum integration STEM
Delivery_Delivery within 10-20 working days
distance education
educational technology
eq_bestseller
eq_isMigrated=2
eq_nobargain
eq_non-fiction
eq_society-politics
formative assessment coding
intermediate Scratch classroom projects
K-12 computer science
Language_English
open education
PA=Available
Price_€100 and above
project-based learning strategies
PS=Active
softlaunch
teacher leadership
visual programming pedagogy

Product details

  • ISBN 9781032499116
  • Weight: 453g
  • Dimensions: 178 x 254mm
  • Publication Date: 13 Mar 2024
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
  • Language: English
Secure checkout Fast Shipping Easy returns

The Teacher’s Guide to Scratch – Intermediate is a practical guide for educators preparing moderately complex coding lessons and assignments in their K-12 classrooms. The world’s largest and most active visual programming platform, Scratch helps today’s schools answer the growing call to realize important learning outcomes using coding and computer science. This book illustrates the increasingly intricate affordances of Scratch coding, details effective pedagogical strategies and learner collaborations, and offers actionable, accessible troubleshooting tips. Geared toward the intermediate user, these four unique coding projects will provide the technical training that teachers need to feel comfortable and confident in their skills and to help instill the same feeling of accomplishment in their students. Clear goals, a comprehensive glossary, and other features ensure the project’s enduring relevance as a reference work for computer science education in grade school. Thanks to Scratch’s cost-effective open-source license, suitability for blended and project-based learning, notable lack of privacy or security risks, and consistency in format even amid software and interface updates, this will be an enduring practitioner manual and professional development resource for years to come.

Kai Hutchence is CEO and Founder of Massive Corporation Game Studios as well as its subdivision, Massive Learning, which focuses on educational products and services. Through his established coding support partnerships with elementary, middle and high schools, post-secondary institutions, and provincial and national organizations, Kai has taught over 20,000 students to code and over 2,000 educators to code and teach coding.

More from this author