Ubiquitous Multimedia Computing

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A New Trust and Reputation-Based Chain Model in Peer-to-Peer Networks
A Peer-to-Peer Digital Human Life Memory Store for Sharing Serendipitous Moments
advanced multimedia systems integration
CAS
Category=UGB
Category=UYZ
Da Ta
Data
device
DHTs
distributed
Embedding Efficiency
Embedding Rate
eq_bestseller
eq_computing
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
Gps Coordinate
Gps Receiver
human computer interaction
intelligent learning systems
loss
medical informatics
mesh
Message Embedding
mobile
network
Network Virtual Environment
p2p
P2P Network
packet
pervasive computing
Real Time Traffic Information
RFID Tag
RFID Wristband
Roadside Units
Route Reply Packet
sensor
sensor networks
Serendipitous Moments
Smart Phone
The Research of a Multiplayer Mobile Augmented Reality (MiMAR) System and Its Applications
Toward a Personalized E-Learning Environment
UBI-MEDIA INFRASTRUCTURE
UMTS Network
User Working Area
Vehicle Navigation Systems
VOIP System
wearable technology
wireless
Wireless Mesh Network
WSN

Product details

  • ISBN 9781420093384
  • Weight: 703g
  • Dimensions: 156 x 234mm
  • Publication Date: 24 Nov 2009
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Hardback
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Computing is ubiquitous and if you think otherwise, that in itself might be the best evidence that it is so. Computers are omnipresent in modern life and the multimedia computing environment of today is becoming more and more seamless.

Bringing together contributions from dozens of leading experts, Ubiquitous Multimedia Computing educates readers on Ubi-Media Computing on three levels: infrastructures, where fundamental technologies are being developed; middleware, where the integration of technologies and software systems continues to be defined; and applications, where its concepts are evolving into real-world products and processes. In presenting a wealth of new directions and new technology that is changing the way we communicate, learn, play, and live day by day, this book –

  • Examines various architectures for delivering multimedia content including streaming devices , wireless networks, and various hybrids
  • Looks at rapidly developing sensor technology including wearable computers
  • Demonstrates the use of advanced HCI devices that allow the simplest body gestures to govern increasingly complex tasks
  • Introduces newsputers that take the use of embedded image information in a host of practical directions
  • Looks at how ubiquitous computing can eliminate traffic congestion and improve the efficiency and quality of medical care
  • Looks at how computing is personalizing learning environments and revolutionizing our approach to the three R’s.

While these pages serve as a timely reference for researchers working in all areas of product development and human computer interaction, they also provide engineers, doctors, and many other professionals, as well as educators and graduate students with a view that reveals the otherwise invisible seams of this age of ubi-media computing.

City University of Hong Kong, Kowloon, Hong Kong, China Asia University, Wufeng, Taichung County, Taiwan Case Western Reserve University, Cleveland, Ohio, USA