Understanding Counterplay in Video Games

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A01=Alan F. Meades
Author_Alan F. Meades
Category=JBCC1
Category=JBCT
Category=JHB
Category=JHM
Category=NH
Contemporary Video Games
counterplay
Counterplay Acts
Counterplay Forms
Dark Play
De Peuter
digital games
Duty Franchise
Epic Games
eq_bestseller
eq_history
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
eq_society-politics
ethnography
Evil Controllers
Game Developers
game studies
gamers
Glitch Videos
hacking
Hardware Hackers
Illicit Modders
Infinity Ward
ISO File
ISO Mod
Laddish Culture
media studies
Modded Lobby
modified
Multiplayer Gamer
Multiplayer Games
Multiplayer Matches
new media
players
Ritual Laughter
Team Killing
Video Game Culture
Violated
Xbox Live

Product details

  • ISBN 9781138548695
  • Weight: 285g
  • Dimensions: 152 x 229mm
  • Publication Date: 12 Feb 2018
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Paperback
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This book offers insight into one of the most problematic and universal issues within multiplayer videogames: antisocial and oppositional play forms such as cheating, player harassment, the use of exploits, illicit game modifications, and system hacking, known collectively as counterplay. Using ethnographic research, Alan Meades not only to gives voice to counterplayers, but reframes counterplay as a complex practice with contradictory motivations that is anything but reducible to simply being hostile to play, players, or commercial videogames. The book offers a grounded and pragmatic exploration of counterplay, framing it as an unavoidable by-product of interaction of mass audiences with compelling and culturally important texts.

Alan F.Meades is Senior Lecturer in the Department of Media, Art and Design at Canterbury Christ Church University, UK

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