Understanding Kids, Play, and Interactive Design

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A01=Mark Schlichting
Animated Characters
Arthur's Teacher Trouble
Arthur’s Teacher Trouble
Author_Mark Schlichting
Board Games
Category=JMC
Category=UGG
Category=UMK
child develepment
Children's play
Clips
Club Penguin
cognitive development
Designer's Note
Designer’s Note
developmental psychology
digital media design for child development
Duck
education games
eq_bestseller
eq_computing
eq_isMigrated=1
eq_isMigrated=2
eq_nobargain
eq_non-fiction
eq_society-politics
Follow
Game Consultants
game design
gender differences in play
Good Interactive Design
Head Taller
interactive game design
kid's product
Limbic Resonance
Main Characters
multimedia
Om Nom
Persona
Peter Gray
Play Patterns
play-savvy designers
Playback
Pokemon
Purple Moon
Relation Ship
sensory perception in children
serious play
Spinal Cord
themed flying boards
user experience research
User Retention
virtual learning environments
Waterfalls
Wo

Product details

  • ISBN 9780367075255
  • Weight: 807g
  • Dimensions: 191 x 235mm
  • Publication Date: 11 Sep 2019
  • Publisher: Taylor & Francis Ltd
  • Publication City/Country: GB
  • Product Form: Paperback
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This book is a way of sharing insights empirically gathered, over decades of interactive media development, by the author and other children’s designers. Included is as much emerging theory as possible in order to provide background for practical and technical aspects of design while still keeping the information accessible. The author's intent for this book is not to create an academic treatise but to furnish an insightful and practical manual for the next generation of children’s interactive media and game designers.

Key Features

  • Provides practical detailing of how children's developmental needs and capabilities translate to specific design elements of a piece of media
  • Serves as an invaluable reference for anyone who is designing interactive games for children (or adults)
  • Detailed discussions of how children learn and how they play
  • Provides lots of examples and design tips on how to design content that will be appealing and effective for various age ranges
  • Accessible approach, based on years of successful creative business experience, covers basics across the gamut from developmental needs and learning theories to formats, colors, and sounds
Mark Schlichting is a publisher, author, and digital pioneer of children's multimedia and interactive design software. He is best known as the creator and subsequent Design and Art Director of Brøderbund's Living Books series, one of the first lines of children's interactive book software on CD-ROM.[1] Schlichting was Design and Art Director for Living Book’s first interactive CD-ROM book adaptation, Mercer Mayer’s Just Grandma and Me, which was one of the first software titles accredited as a school textbook and used as a product demonstration by Apple CEO John Sculley

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