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A01=Ashish Amresh
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Unreal Game Development

English

By (author): Alex Okita Ashish Amresh

Using Unreal Engine 3, the authors teach aspiring game makers the fundamentals of designing a computer game. The only prerequisite is a basic working knowledge of computers and a desire to build an original game. To get the most out of the book, the authors recommend gathering up some friends and working through the book together as a team and with time limits, mimicking the key elements of real world commercial game development.

This book mirrors the curriculum used at CampGame, a six week summer program organized for high school students at The New York University and Arizona State University that has been running successfully for over five years. Students enter with no prior knowledge of game making whatsoever, and through the course of six intensive weeks, they finish as teams of budding game developers who have already completed fully functional games with their own designs, code, and art.

Unreal® is a registered trademark of Epic Games, Inc.
Copyright in the Unreal Development Kit, Unreal Tournament, and Unreal Engine 3 is owned by Epic Games. Content of those programs included in screen shots in this book is copyrighted by Epic Games and used with the permission of Epic Games.

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€75.99
3ds MaxA01=Alex OkitaA01=Ashish AmreshAge Group_UncategorizedAlex OkitaAmbient OcclusionAshish AmreshAuthor_Alex OkitaAuthor_Ashish Amreshautomatic-updateBat FileCampGameCategory1=Non-FictionCategory=ACategory=UGNCategory=UMKCollision ObjectComputer game designCOP=United StatesDelivery_Pre-ordereq_art-fashion-photographyeq_computingeq_isMigrated=2eq_non-fictionGeneric BrowserHigh Resolution MeshIdle AnimationIni FilesKey FramesLanguage_EnglishLevel EditorLow Resolution MeshMaterial EditorMesh ObjectPA=Temporarily unavailableParticle SystemPopup MenuPrice_€50 to €100Properties EditorPS=ActiveSkin ModifiersoftlaunchStatic MeshStreamed LevelStudio MaxTerrain EditorUnreal EditorUnreal EngineUnreal Engine 3Unreal TournamentVar Int

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Product Details
  • Dimensions: 191 x 235mm
  • Publication Date: 03 Aug 2010
  • Publisher: Taylor & Francis Inc
  • Publication City/Country: US
  • Language: English
  • ISBN13: 9781568814599

About Alex OkitaAshish Amresh

Ashish Amresh leads the Computer Gaming curriculum initiatives at the School of Computing and Informatics at Arizona State University. He completed his MS in Computer Science from ASU in 2000, then worked in the video game industry as a graphics engineer programmer, and returned to ASU to work on his doctorate in Computer Science. While working on his doctoral degree, Amresh led the efforts in building the prototype that eventually resulted in the launching of the Decision Theatre at ASU in May 2005. In the same year he was awarded the Graduate College Teaching Excellence Award. Alex Okita is a professional computer game and film generalist with credits on games developed by Wideload Games, Inc., Bungie Software, Secret Level, Inc., Yukes Co, Midway Games and many more. He worked for four years as an Unreal Engine 3 technical director for Black Point Studios and continues to work as an Unreal Contract Artist/Programmer on cutting edge projects for high profile clients. Alex lives and works in the San Francisco Bay area.

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