Unsettling Catan

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A Feast for Odin
Analog Games
Board Games
Boardgames
Capitalism in Games
Castles of Burgundy
Catan
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Colonialism in Games
Concordia
Critical Play
Detached Design
Detachment
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Eurogames
Game Criticism
Game Design
Game Studies
Games
Games and Culture
Games as Media
Glance and Glimpse
Lisboa
Lorenzo il Magnifico
Maracaibo
Material Play
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Resonance and Dissonance
Tabletop Games
Unsettlement

Product details

  • ISBN 9780472039982
  • Dimensions: 127 x 178mm
  • Publication Date: 03 Nov 2025
  • Publisher: The University of Michigan Press
  • Publication City/Country: US
  • Product Form: Paperback
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Most revolutions don’t start with nineteen cardboard hexagons, but Klaus Teuber’s game about settling a hexagonal island quietly revolutionized boardgaming. Catan’s commercial success selling over 40 million copies certainly catalyzed a modern boardgaming boom. More importantly, its playful experiments set a new tone for game design. By making its cutthroat gameplay feel peaceful and pastoral, Catan helped a fledgling eurogame tradition forge its distinctive style and was heralded by Wired for “changing the American idea of what a board game can be.”

Although peaceful revolutions are usually the best kind, it’s worth questioning how these games cultivate peaceful feelings. Today, peaceful-feeling eurogames often settle into detached design—a mindset of making conflict feel peaceful by dampening conflicted feelings. Unsettling Catan questions how peaceful-feeling eurogames can make implicitly imperialist themes palatable by cultivating a detached mindset that imagines power as peaceful, neutral, and abstract. To ask the hard questions that eurogames often look away from, the book walks through each aspect of Catan’s gameplay (placing hexes, rolling the dice, robbing and trading, collecting resources, building and scoring) to explore how simple design decisions can play out, or play with, cultural ideas and ideals. As the first entry in the Tabletop Games book series, Unsettling Catan introduces key concepts for thinking about board games as a medium and offers accessible game analyses and personal reflections to help players, creators, and scholars reimagine what board games can be and become.

J. Rey Lee is the author of Deconstructing LEGO: The Medium and Messages of LEGO Play (2020) and several articles on board games. He teaches at the University of Washington, Bothell.